So, the basics are these:
- You have ten cards at the table, numbered 1-10
- Each player draws a card
- The GM draws one per creature they control (or one per group of creatures if there are many).
- Go from lowest to highest, that's the initiative order. So if someone drew the 1 they act before someone who drew a
2 etc.
Slightly more advanced nuances:
- I prefer only having the total number of cards that's needed each time. So if there are three players and two enemies in the combat, you just use card 1-5 when drawing. That means you never have to ask "anyone got the one? no? the two?". You know that there will be a 1 and that person will act first. To me it just feels smoother. The downside being you have to make sure you have the correct number of cards each time you draw obviously.
- When someone performs a surprise attack they get to draw two initiative cards and pick the one they want. The same goes for the talent Lightning Fast which works basically the same. These people get to draw first, pick one, then put the other card(s) back before the other players draw. If multiple people have the same type of talent it get's a *bit* more complicated