User avatar
Jegergryte
Posts: 36
Joined: Fri 12 Aug 2016, 09:13
Location: Norway
Contact:

Year Zero roles and Genlab roles

Fri 31 Mar 2017, 23:27

Are these interchangeable?

I mean, could I make a moose Enforcer, or a human mutant Hunter? How would, if at all, this affect the game?
"Life is like a sewer. What you get out of it, depends on what you put into it."
-Tom Lehrer
Make sure your brain is engaged before putting your mouth into gear.
 
User avatar
Fenhorn
Moderator
Posts: 1168
Joined: Thu 24 Apr 2014, 15:03
Location: Mariestad (Sverige, Tellus)

Re: Year Zero roles and Genlab roles

Fri 31 Mar 2017, 23:38

Short answer, yes.

When the animals came to the zone, the animals and the mutants learned from each other both when it comes to roles and talents.

But this is totally up to the GM. In my new MYZ campaign, I am using the starter book scenarios to start up. In that, the animals and mutants don't start off as friends. So I let the two "classes" have their own roles now at the beginning. If the players can make the two arks be friends, I will let all the roles and talents be open to "the other class". This will of course affect characters that takes the Jack-Of-All-Trades talent and newly created characters. But this is just me in my new campaign. I my old campaign, I simply described for the players how the animals came to the zone and how they become friends, pregame. So in that campaign, all roles and talents was open from start.
“I’d say thistles, but nobody listens to me, anyway.” - Eeyore
GZIP: Off