Mark D
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Joined: Fri 30 Sep 2016, 04:42
Location: Aurora, IL USA

[Genlab Alpha] Defending in ranged combat?

Tue 18 Oct 2016, 23:56

Is there any way for a character to defend themselves in Ranged Combat? There doesn't seem to be a Defense action like there is in Close Combat. Is a ranged target simply out of luck, or is there a way to dodge or similar?
 
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Fenhorn
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Re: [Genlab Alpha] Defending in ranged combat?

Wed 19 Oct 2016, 00:20

No. They only defense is that you always should seek cover so you get some extra protection (any projectile will hit your cover first).

Some mutations/animal powers give the ability to avoid avoid damage.

Edit: Easily houseruled in though. Just allow the target of a ranged attack to dodge (Agility Roll) in the same manner as parry, except that you can't select anything offensive (obviously).
Last edited by Fenhorn on Wed 19 Oct 2016, 15:06, edited 1 time in total.
“I’d say thistles, but nobody listens to me, anyway.” - Eeyore
 
Mark D
Posts: 7
Joined: Fri 30 Sep 2016, 04:42
Location: Aurora, IL USA

Re: [Genlab Alpha] Defending in ranged combat?

Wed 19 Oct 2016, 14:48

Thanks, Fenhorn. I'd completely forgotten about cover.
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