If you are new to T2k, and have a group of players who haven't played the game before, then some of the V1 adventure modules can easily be recycled as plot ideas for this version of the game. My particular favourite is Pirates of the Vistula, which is the second of a classic trilogy of adventures (the Free City of Krakow, the Pirates of the Vistula and the Ruins of Warsaw). I believe that electronic versions are available on DriveThruRPG for a reasonable price.
If I manage to get a group together to play this version of the game then my plan is to use the Free City of Krakow module as the basis of a campaign sandbox with a lot of my own plot modifications and additions. The PCs will start off south-east of Kalisz having been involved in a resupply mission to deliver ammo and radio batteries to a Polish partisan unit and they will then become separated from their parent unit while returning to the Kalisz area. I will then try to guide/lure/chase them towards Krakow (probably by linking up with a merchant convoy from Krakow for mutual protection) and once they arrive in Krakow then my plan is for them to get involved with DIA/MI6 operations within and around the city.