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Joined: Tue 16 Jun 2020, 03:46

Shadow gain and Shadow paths

Sun 15 Aug 2021, 22:26

This is a post asking you to guess-timate how much characters (on average) progress related to Shadow when adventuring.

Using game sessions (*) as a "unit", at what rate will a character gain:
  • a Shadow Scar
  • a Flaw as per their Shadow Path
I ask because I want to test the rules with some of the PCs being more experienced characters, and I'd like to incorporate Shadow gain in the background of these characters.

I know there's no right answer, but I'd like to take what people think into account.


(*) A game session as defined in the Alpha rules pg 57, 3 hours on average.

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