I missed that #2, but it's not the same as prep dice, and my 1E experienced players all feel like song is too nerfed, too. (it was great when they fould a book of the official tunes to songs from tolkien; when one of those was sung by players, I dropped the TN by the number of players.
everyone singing to impress The Lord of Eagles?How many? Ok, roll song at TN-X and need Y successes - but each failure counting against the Notoriously short tolerance of Gwahir and his lot for any of the ground-folk save Ystari... and downright hate for goblinkinds...
Decreasing TN by number of player is not contemplated by RAW. I fear you could have made most task much easier than supposed to (of course your player are missing that!).
It is like now you would extend of +1 roll for each player that attempts the action.
2E, it's been massively reduced, and due to basics of dice math, and TN's that are often near or above the average roll for skills, it's no benefit to need X of X rolls (which is the default for prolonged);
Uh? It is not. X of X rolls is only when the company has short time to execute the action. Which in 1E would have advocate for a TN + 2.
The default is X of X +1 rolls.
Even X of X+1 isn't good. In fact, it's worse on average to extend it unless your average roll is well above the TN, but then you don't need to anyway.
Not really. Check the table below of probabilities.
Also more rolls = more chances of getting greater successes (which was not evaluated below).