I've been wondering whether there may be need to recognise another cultural blessing for Elves having just started playing one as a PC for the first time.
In the canon the inference seems to be that Elves do not really sleep or need to sleep in quite the same, extended way of other cultures. More like a form of meditation but demanding less time than a full night's rest.
So if that does seem the way of it for Elves I assume there may be some implication for surprise attacks at night time, alertness or night time wariness ability.
Another aspect of the second edition rules I've been wondering about (with a view toward the new version arriving) is the need to gather experience points to then increase wisdom and thereby gain an additional virtue. I find the current mechanic a little too linear and restrictive and that all the virtues could be available all the time from the very start rather than released one at a time so to speak. But with some limitation that creates a narrative point of interest. The ability to switch them on where the player chooses but at a cost to xp and perhaps limited to once per session per any virtue. Again I am just considering Elves here but it might apply to other cultures too.