Thu 25 Feb 2021, 17:15
My 1e books finally arrived the past few days and I must say I'm quite impressed by how different TOR feels from other games like D&D even just from reading the supplements without fully knowing the rules. I can see where they made real efforts to immerse the players in the lore and fabric of Middle Earth and though I'm a bit wary of what seems like more rolling than what's needed if you have good roleplayers, I think I can work with that. And it sounds like some of this might be streamlined for 2e anyhow.
As I mentioned earlier, I had checked out AiME at one point, but found it rather lacking as it seemed like the shoehorning of the TOR rules onto the hot garbage that is 5e D&D was just not the best fit. Now I'm bumming that I missed out on so much with TOR, but happy that I got in on the ground level with 2e. Very much looking forward to introducing my group to this game.
Not all who wander are lost....