This may be the other side of "Spending Hope First". (And if it has been discussed already, then I've missed it. Please point it out to me.)
I am presuming that in order to be consistent, Adversaries being operated by the L'M must declare Hate/Resolve before the relevant dice roll is taken?
E.g. a goblin archer must spend 1 Hate first, and only if the shot qualifies for a Piercing Attack will the PC protection roll be ill-favoured. (Sure shot)
E.g. a great orc must use 1 Hate if it wishes to add it's Horrible Strength, and that Hate point is wasted if the attack roll does not produce a Piercing Attack.
E.g. snake like speed is declared before the attack is made.
Just beginning to plan a Combat.. And I caught myself thinking in a TOR1e way for Adversary abilities.