Want to get a better feel for the strategic heartland of Poland in the year 2000? Need some quick adventure seeds or NPCs? Curious how ordinary local people are getting by in the year 2000? Crave a bit of context for an area your players might be stuck in for a while? The Central Poland Sourcebook is here to get you kicked off in the right direction.
Included:The few stats used within are specific to Twilight: 2000 4th Edition, but for the most part this guidebook is system-agnostic and could be used with any edition of Twilight: 2000, or any game system at all!
- Life In Central Poland, 2000 AD: a high-level view of what actual life is like. Where do people get their food? How do they travel or communicate? What about power? Social responsibilities? This quick glance fills in a missing gap and invites you to take it even further in your own games!
- A breakdown of military units and significant factions in the immediate area, and their goals and opposition.
- Optional rules for dealing with factions as entities. Are they willing to help you? Are they committed to hunting you? These quick rules will give you immediate guidance.
- A timeline of near-future events ("if the players do nothing")
- A detailed case study of the small but important city of Bełchatów, including its history, current status, numerous specific locations in and around the city, some key NPCs, encounter charts, and a mission generator! Also includes an in-world, period correct, high-resolution map to the city that you can refer to or give to players if you choose!
- A pronunciation guide to the towns and cities in the region, so English speakers can at least get in the ballpark of correct (and often unexpected!) Polish pronunciation.
You can snag it here: https://www.drivethrurpg.com/product/38 ... _id=242465
I hope you find this material as useful as I have, in my own game!
(hopefully self-promotion directly related to the game is permitted, but if not my apologies and let me know!)