It occurred to me that I could use a way to track the resources and status of our team vehicle, the M1114...
http://toomuchcontent.net/2021/10/07/on ... -2000-rpg/
Thanks for having a look!
May I ask why?Not complaining, and I really like the callback to US load plan diagrams, but google drive isn't the friendliest to those of us who refuse to have google accounts.
The pdf won't load in browser. I have to use the download command in the google docs page to open in a pdf reader.May I ask why?Not complaining, and I really like the callback to US load plan diagrams, but google drive isn't the friendliest to those of us who refuse to have google accounts.
These are the old Steve Jackson Games Cardboard Heroes... for all I know they still make them. I'm almost positive that they'd still be selling these as pdfs.Just want to say that is a great idea. Will defo use this and adapt it for the British-themed game I'm looking to run.
Question where did you get the standees from for the characters could you possibly link as looking for paper figures etc?
I second this motion. Here are the relevant symbols for reference: https://www.globalsecurity.org/military ... 45-c5b.htmEDIT: A suggestion for improvement would be to set up the M2 info as a separate layer in the pdf for those trucks with Mk19s or TOWs or the like. Or even some of the MP units that are still stuck with M60s.
Yes... my idea for the vehicle sheet is definitely evolving...
Over on Facebook there was a suggestion that I add vehicle component damage, which is reasonable enough but then once i really dug into those rules, I realized how weird some of them are. It's hard to build the sheet, when it's not entirely clear what the intention of the rules is.
For example: Engine damage, suspension damage, and tire damage all cause dings on Vehicle Reliability... however, it's unclear if the components themselves can be damaged beyond a total of 5 damage (aggregate). So, if you have 2 engine damage, 2 to suspension, and 1 to your tires, do those components still soak damage. AND if they do, does the abstract repair roll just make everything okay if Vehicle Reliability is raised back to 5.
I mean really that is a whole other post, tho!