Base-building -- a totally new section! All of the rules and everything listed here is new... I won't go into detail on any of that.
On to the Travel section.
Driving Mishaps table, p142:
- this is now a 2d6 table, rather than 1d10, making extreme mishaps much less likely
- there are two new entries, Dirty Fuel and Roadblock (a naturally occurring type, not an encounter)
Scrounging, p143:
- now explicitly states it uses the Survival skill, and is more clear about how more than one party member can scrounge within the same hex (they can't, they can only help).
- scrounged items list, p144: one (1) reference to a Disney-owned intellectual property has been removed.
Foraging, p145-146:
- there is now no rule prohibiting foraging in the same hex continuously, although there is now a -1 modifier to successive attempts
- the same clarification regarding multiple party members working the same hex
Hunting, p146:
- the hit capacity and food provided by several types of animals has been increased. the food provided by rabbit and fox has been decreased.
- critical hits (of any kind) now suffice to down prey
- it now says you "usually" only get one shot
- same limitations on party as every other travel activity so far, I sense a theme!
Fishing, p147:
- same limitations on party, although the reset on doing it repeatedly in the same hex is one day (unlike one week in most other cases)
Sleeping on Bare Ground, p149:
- there's no actual change here, but it's been moved to a facing page with the sleeping section, which was harder for me to spot and I thought it had been removed at first!