Something I whipped up to make combats go a little faster. Someday I might even incorporate armor or hit location rolls into it automatically.
Consider it basically a single-roll triage assistant for minor NPCs, with the intent of having relatively few Green/Minor results and more immediate effects that change the situation. My other intent was to provide a little more narrative and moral impact to scenes. Now at a glance I can tell not just "alive because hit point" or "dead because crit" but "effectively expectant but could be saved if you try..." or "this one is trying to surrender!"