We are still far away from the end of the campaign, that also expands the world we know. But in one year and a half, give or take, we'll probably have the sixth chapter of the campaing in our hands (or tablets), and the Throne of Thorns campaign will be over.
So, what next?
What are you expecting or need once the main products is finished?
I don't know exactly what would be my first choice, but option that get to my mind:
- A deck of Monsters & Traits & Abilities that include everything new.
- A regional supplement that details the remaining big cities of Ambria. For instance, Templewall and Monastery of the Twilight Friars in the Titans. An Adventure Book with an adventure per place would be awesome to go with it.
- The Report 22:01:08 introduces lots of new places in the continent. I've always considered them just as "far away worlds and rumours", not really something that should be detailed in the Symbaroum game and setting. In fact, I envision them as having different culture, technology and beliefs than Ambria and Davokar, and should then have different abilities, war gear, mystical powers,... a different game, altogether. But heading West towards The Order or the City States might be a refreshing air to the game.
- I know that asking for a 2nd edition of the rules seems like a must. I don't know, I'm not so sure about that. Maybe a Rules Book with all the rules but no background, starter adventure, etc would be useful, though. It could have the expanded deck of cards as an Add-on and would be awesome to make GMing Symbaroum easier.
-And a Symbaroum T-Shirt, or course, that claims: "I know where Humans come from!".