I was reading the Ship Combat rules again this week. I noticed that ships in Coriolis don't have 'shields' as is so common for other systems/sci-fi games/shows.
Given I am running this for Star Wars, I am going to add another crew position; Shield Operator.
Pretty simple.
Basically acts during Sensor Op phase.
If ship has shields feature gains 1 armor inc vs ion. With 1 Ep Shield Op can attempt to 'generate more shield points' towards 1 direction (of attack).