Charlie D
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Location: Michigan, USA

what makes a weapon small?

Tue 02 May 2017, 19:23

For THE HASSASSIN’S THRUST what makes a weapon small? If it is Light, would it be considered small?
 
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JohnK
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Location: Ottawa, Ontario
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Re: what makes a weapon small?

Tue 02 May 2017, 22:05

For THE HASSASSIN’S THRUST what makes a weapon small? If it is Light, would it be considered small?
Hullo, Charlie D,
No, I don't believe that if an item or weapon is Light that it is necessarily small, though there's some logical benefit to that.
For my own purposes, and I hope the game designers and rules people agree with me, an item that is small is one that fits comfortably in the hand.  Whether you consider Light items and weapons to be in that category, is up to you, but I prefer to take the sandbox approach to this and make that decision on a case-by-case basis.
Hope that helps. :)
...As for the border, the border is wherever the fleet sits at the moment. (Downbelow Station by C.J. Cherryh)

JohnK
e-mail: johnk100@sympatico.ca
blog: http://jkahane.livejournal.com
 
Lego
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Re: what makes a weapon small?

Wed 03 May 2017, 03:48

Is this in the core book or something else?
 
Charlie D
Posts: 55
Joined: Wed 30 Nov 2016, 20:44
Location: Michigan, USA

Re: what makes a weapon small?

Wed 03 May 2017, 15:04

core book
 
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Sensei
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Re: what makes a weapon small?

Mon 05 Jun 2017, 15:59

Like JonnK, I'd just wing it by thinking, any weapon that could easily be concealed in one hand/ sleeve: knife, garrote, scissors, ice pick, glass shard, rock, iPod...   ;)
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