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Greg H
Posts: 52
Joined: Mon 15 Aug 2016, 05:56

Re: Ships 2

Thu 25 Aug 2016, 01:57

That's what I'm hoping for. Something simple and sweet like Mutant... maybe something with a little more oomph than a scrap cannon though;)
“He who does not travel does not know the value of men.” – Moorish proverb
 
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Greg H
Posts: 52
Joined: Mon 15 Aug 2016, 05:56

Re: Ships 2

Thu 25 Aug 2016, 08:21

This being said... Take a look at this a friend sent me... The SHERP!

https://m.youtube.com/watch?v=KkE7piBh6us

This looks like the perfect low-tech vehicle for those untamed alien environments (heck... It even looks like it was inspired by the Explorer from "Star Frontiers").
“He who does not travel does not know the value of men.” – Moorish proverb
 
Garage
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Posts: 62
Joined: Thu 30 Jun 2016, 20:13

Re: Ships 2

Thu 25 Aug 2016, 08:50

Baylox

One thing I've been wondering, you say a ship starts with a certain amount of modules, is is there a limit on how many moduales you can add to a class 3 ship before it becomes a class 4?

Or is there a maximum number per size and the reactors can't take any more after that?

Thanks

Gary
 
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baylox
Posts: 176
Joined: Fri 28 Feb 2014, 13:15

Re: Ships 2

Thu 25 Aug 2016, 11:18

Baylox

One thing I've been wondering, you say a ship starts with a certain amount of modules, is is there a limit on how many moduales you can add to a class 3 ship before it becomes a class 4?

Or is there a maximum number per size and the reactors can't take any more after that?

Thanks

Gary
No, there's no limit - no matter how many modules you add through Options, the class will always be what it started with. It's going to be terribly expensive adding all those modules, though...
Titta vad jag gjort! / Things I've created:
Coriolis - talanger och referensmaterial
Symbaroum - Unsung Heroes of the Abomitorium
Ur Varselklotet/TftL - mysterier & spelböcker
 
Garage
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Posts: 62
Joined: Thu 30 Jun 2016, 20:13

Re: Ships 2

Thu 25 Aug 2016, 11:26

arghhhhhh why cant it be December!!!!

Would you be able to give an example of costs..... :)

I really appreciate this!!
 
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baylox
Posts: 176
Joined: Fri 28 Feb 2014, 13:15

Re: Ships 2

Thu 25 Aug 2016, 12:00

Well, costs vary wildly between classes, but a class 3 ship's base cost is 1 000 000 birr (birr is the currency, btw) and Modules have set costs, while Options add a percentage to the ship's cost. A clarification here: when we say "free modules" they're free as in free choice (pick whichever you want), but they all add to the cost of the ship. And the higher the total cost of the ship, the more in debt the group will start out.

Modules: a standard cabin (which holds a different number of people depending on the ship's class) costs 25 000 birr, a chapel costs 10 000 and a stasis module costs 25 000.
Options: a resesarch computer adds 5% to the cost of the ship, atmospheric propulsion adds 10% and extra modules adds 20% (so rather expensive then).
Titta vad jag gjort! / Things I've created:
Coriolis - talanger och referensmaterial
Symbaroum - Unsung Heroes of the Abomitorium
Ur Varselklotet/TftL - mysterier & spelböcker
 
Garage
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Posts: 62
Joined: Thu 30 Jun 2016, 20:13

Re: Ships 2

Thu 25 Aug 2016, 12:08

Ah I see how it works. Cool thanks
 
Garage
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Posts: 62
Joined: Thu 30 Jun 2016, 20:13

Re: Ships 2

Thu 25 Aug 2016, 16:49

sooooooo whats the chances of an set of deck plans posted up so we can see the differences,...... i know it will be in swedish..... im trying to sate my appetite but im failing miserably :(
 
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Greg H
Posts: 52
Joined: Mon 15 Aug 2016, 05:56

Re: Ships 2

Fri 26 Aug 2016, 01:32

sooooooo whats the chances of an set of deck plans posted up so we can see the differences,...... i know it will be in swedish..... im trying to sate my appetite but im failing miserably :(

There should be... There she is... Scroll down to the April 8th entry...

https://m.facebook.com/FriaLigan/?locale2=sv_SE

...the fighting ship I believe.
“He who does not travel does not know the value of men.” – Moorish proverb
 
Garage
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Posts: 62
Joined: Thu 30 Jun 2016, 20:13

Re: Ships 2

Fri 26 Aug 2016, 08:12

Cool thanks

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