Why would your character enter that scary building? Why expose your Kid to unnecessary danger when they could be bored at home watching TV? When push comes to shove, does your character follow the Mystery or turn back to help a friend? We are now discussing character Drives.
What are the popular Drives? Are there Drives that don't work or seem unrealistic? How often do we reference a Drive in a session? And how do we go about changing it between Mysteries; is it as simple as swapping one out for another or is it an agonising ordeal?