Bengt Petter
Posts: 552
Joined: Sat 09 Apr 2011, 11:27

Re: "Bestiary"

Fri 06 Jan 2017, 17:44

After reading through the actual game (the first PDF draft), I actually think that a Bestiary could be really interesting for a game like this. Perhaps a future supplement with strange creatures from other dimensions or time periods (like dinosaurs, but I would also prefer creatures that are small, not just T-rex size), high tech robots or just, as mentioned above, evil moped gangs or some really nasty adults from Hem & Skola. Perhaps this stuff can be combined with short scenario drafts? 
 
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menschi
Posts: 21
Joined: Fri 16 Dec 2016, 17:19

Re: "Bestiary"

Fri 06 Jan 2017, 18:46

A small guide would be fine, especially with some cool art, but as this is not meant to be a high combat game my preference would be a basic template for building various "monsters", which could also be complicated obstacles. That way we can flavor it as we see fit to our campaign but using guidelines that have been playtested for balance. I imagine it's going to be tiresome if multiple kids keep suffering conditions so that we have to keep spending alternate scenes healing them up using their anchors.
"His name is Bobo. He knows no mercy."
-- Simon White-Thatch Potentloins (a/k/a Peanuts the chimpanzee)
 
Bengt Petter
Posts: 552
Joined: Sat 09 Apr 2011, 11:27

Re: "Bestiary"

Sun 08 Jan 2017, 15:17

A small guide would be fine, especially with some cool art, but as this is not meant to be a high combat game my preference would be a basic template for building various "monsters", which could also be complicated obstacles. That way we can flavor it as we see fit to our campaign but using guidelines that have been playtested for balance. I imagine it's going to be tiresome if multiple kids keep suffering conditions so that we have to keep spending alternate scenes healing them up using their anchors.
Well, I partly agree. I don´t think that this setting should be filled with a lot of dangerous monsters that can hurt the kids. What I´m suggesting is, just like you say, more something about many kind of obstacles, where "monsters" (like dinosaurs, robots or dangerous aliens) are just some possible options. Many types of antagonists – also very human and mundane – are possible! Since this is a game partly about more hidden back stories, perhaps some bigger conspiracies (different from each other) could also be a part of a "Bestiary". 
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