I tend to binge-read a whole bunch of books about a topic before I run games, if I can. Before running my usual Cthulhu game I read some H.P.Lovecraft, a book about Prohibition (if we're playing a 1920's game) or the Greaf Depression (if we're playing a 1930's game) and maybe a book about the city where the game is to take place (New York, Chicago, London, etc.). I feel I'm going to have to increase my library for "Tales From The Loop". It'll be 80's stuff AND sci-fi.I liked the book better. I think that one is more related to Tales from the Loop.
Stephen King's "It" was one of the scariest books - and the thickest - I read as a teenager. A monster that looks like a clown that feeds on fear: how chilling is that?I'm writing a similar RPG (but that can be set in any time or setting) at the moment. Besides the obvious Stranger Things, E.T and such, I have Stephen King's IT as a strong influence. I'm also influenced by Stand By Me and Freaks and Geeks (the teenage drama). I believe all of those can work pretty well to influence stories in Tales from the Loop too.
Yeah, I think some background noises of supermarket chains and photocopiers would make great ambient atmosphere.Here's some pictures of Swedish 80s interiors and items from some sites:
Swedish 80s candies:
http://alltommat.se/16-godissorter-vi-k ... -80-talet/
and here's a site with Swedish commercials from the 80s:
and some American 80s stuff, the Apple Computer Company's Clothing line:
http://mentalfloss.com/article/78553/19 ... thing-line
and then there's this:
Attention K-Mart Shoppers
OK, I have to admit this this is a strange collection. In the late 1980's and early 1990's, I worked for Kmart behind the service desk and the store played specific pre-recorded cassettes issued by corporate. This was background music,
https://archive.org/details/attentionkm ... &tab=about
That just some inspiration that might trigger your memories of the strange days of the 80s...
Wasn't there a video game that was based loosely on this?I'm writing an article on life as a t(w)een in 1980's Sweden. As I was 16 years old in 1981, I have pretty clear recollections on how it was. I'm still awaiting a reply from Fria Ligan whether there's an interest in the article from their side, or enough background info is included in the core rulebook.
One of the conclusions one can draw from the books and the alternate game settings as suggested by the kickstarter stretch goal, is that the Loop mostly caused local phenomena, at least in the 1980's (things going haywire in the 90's is another story). Thus, I think basing society and history (like politics, culture, fashions, other tech, the world in general, etc) on the real 1980's is the best way to go. I cannot remember any particular Swedish books or movies from that period that would tie or inspire adventures in with the Loop setting, but the old Soviet movie "Stalker" might provide some inspiration. It's ages since I watched it, though.
Loosely, yes. The catastrophe in the movie (1979) was more mysterious, in the game, the setting was the Chernobyl area (post-1986). "Stalker" was used in a more general way, denoting someone exploring a forbidden zone.Wasn't there a video game that was based loosely on this?