aka_fatman
Posts: 69
Joined: Sat 26 Nov 2016, 08:52

Re: Mysteries

Sat 17 Dec 2016, 04:26

The stakes in "Stranger Things" were pretty high, and I'm not sure that would suit the Loop setting, but OTOH, without a sense of real danger, it will just be kids playing in the woods. One way of upping the stakes is to have bad things happen to NPCs (classmates, friends, siblings), or introducing potentially lethal situations (getting lost in an underground maze, stalking/avoiding sentry robots and dinosaurs, and so on). Having something happen as outlined in the post above sounds like a great idea.
Yes, I think you've hit it on the head there. Upping the stakes means that the peripheral characters (your favourite Chemistry teacher, a friendly town doctor) gets injured/killed.

"Tales From The Loop" isn't a game about a group of kids dying trying to uncover Mysteries. It's about how solving/not solving a Mystery will affect the world. The characters might not die but the repercussions might be dire for the community you live in.
 
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Björn Hellqvist
Posts: 133
Joined: Wed 07 Dec 2016, 20:41
Location: Sweden

Re: Mysteries

Sat 17 Dec 2016, 04:45

The stakes in "Stranger Things" were pretty high, and I'm not sure that would suit the Loop setting, but OTOH, without a sense of real danger, it will just be kids playing in the woods. One way of upping the stakes is to have bad things happen to NPCs (classmates, friends, siblings), or introducing potentially lethal situations (getting lost in an underground maze, stalking/avoiding sentry robots and dinosaurs, and so on). Having something happen as outlined in the post above sounds like a great idea.
Yes, I think you've hit it on the head there. Upping the stakes means that the peripheral characters (your favourite Chemistry teacher, a friendly town doctor) gets injured/killed.

"Tales From The Loop" isn't a game about a group of kids dying trying to uncover Mysteries. It's about how solving/not solving a Mystery will affect the world. The characters might not die but the repercussions might be dire for the community you live in.
It certainly provides a different challenge for GMs and Mystery writers. Reading Stålenhag's alter ego's comments in the books often creates more questions than answers. There's some leeway, as other kids had other experiences, and the vague hints allow for flexibility, from "Scooby Doo" level mysteries to "Stranger Things" grimness. Also, the choice between Swedish and US settings, or settings created by the "other Loop location" tool, makes it easier for the GM to tailor the game to his/her preferences.
My life fades. The vision dims. All that remains are memories. I remember a time of chaos, ruined dreams, this wasted land.
 
aka_fatman
Posts: 69
Joined: Sat 26 Nov 2016, 08:52

Re: Mysteries

Sat 17 Dec 2016, 09:25

The other thing to note, too, is that the kids will see the world through children's filters. They may know that their parents fight a lot, but they might not guess at their parents' infidelities or that the adults are heading to a divorce. Likewise, serious things might go over their heads or mundane things will be made into something more due to overactive imaginations.

Added to THAT, we have ACTUAL robots and dinosaurs.
 
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Mineral
Posts: 20
Joined: Fri 16 Dec 2016, 18:23

Re: Mysteries

Sat 17 Dec 2016, 11:25

The other thing to note, too, is that the kids will see the world through children's filters. They may know that their parents fight a lot, but they might not guess at their parents' infidelities or that the adults are heading to a divorce. Likewise, serious things might go over their heads or mundane things will be made into something more due to overactive imaginations.

Added to THAT, we have ACTUAL robots and dinosaurs.
I could just see a child's viewpoint running against a wall. They've befriended something dangerous without knowing, only to go through a normal routine of being hit and have a raptor fly through the window to attack a parent. 
Wouldn't have it any other way, but damn is it cold today.
 
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RachelBostwick
Posts: 22
Joined: Sun 27 Nov 2016, 21:59
Location: Austin, TX
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Re: Mysteries

Sat 17 Dec 2016, 20:40

I could just see a child's viewpoint running against a wall. They've befriended something dangerous without knowing, only to go through a normal routine of being hit and have a raptor fly through the window to attack a parent. 
Brilliant. I sort of want to read that book.
 
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Mineral
Posts: 20
Joined: Fri 16 Dec 2016, 18:23

Re: Mysteries

Sat 17 Dec 2016, 21:14

I could just see a child's viewpoint running against a wall. They've befriended something dangerous without knowing, only to go through a normal routine of being hit and have a raptor fly through the window to attack a parent. 
Brilliant. I sort of want to read that book.
Oh, it would be so tense. Suddenly a child is responsible for a death. It'd kind of be like those short stories about the monster under the bed slinking out to murder an abusive father.
Wouldn't have it any other way, but damn is it cold today.
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