I am just starting a FL campaign with 2 characters. A Hunter and a Fighter.
In general with encounters how do you scale the number and type of enemies to make combat challenging but not too deadly?
So far they have fought a couple of undead, bandits and wolves which presented little problem. But with monsters they met (on separate occasions) a Death Knight and a Ghost. Both of which nearly killed them in a couple of attacks and they had to flee.
Whilst it is fine to occasionally have combat which is easy or that you have to run from. Most should be in a sweet spot which is winnable but at some risk. How do I achieve this? Would you scale monster strength down with only 2 PCs?