Tywyll
Posts: 217
Joined: Mon 30 Sep 2019, 15:08

Re: When and how to increase reputation

Fri 04 Dec 2020, 01:04

I don't really get the reputation mechanic. Since the game is about travel and exploration, how exactly is word of their deed outracing them to the next settlement? I mean, sure, if they spent a month somewhere, it's reasonable, but you do something awesome somewhere, then travel 10 hexes and...someone already knows? What are there GoT ravens that fly faster than light or something?
The world doesn't only consists of the players and dead enemies, but as I wrote above, the players get the reputation when the rumours are spreading. If, how and/or when that happens is up to you as a GM to decide.
I understand they aren't the only people in the world. As I said, I just didn't understand how their rep for doing something in town X could benefit them once they travelled 20 hexes to town Y, especially if they made a beeline for it.
 
currentpattern
Posts: 35
Joined: Sun 06 Dec 2020, 11:02

Re: When and how to increase reputation

Sun 27 Dec 2020, 21:00

I just didn't understand how their rep for doing something in town X could benefit them once they travelled 20 hexes to town Y, especially if they made a beeline for it.
It's harder to justify from a "simulationist" rather than a "narrativist" standpoint. The narrativist in me says, it's just a mechanic that enriches the story. But the simulationist in me wants the story to be consistent.

I could hand wave a couple things about reputation:

1) in this fantasy world, it's perfectly feasible that some people have mystical dreams about great deeds that occur elsewhere in the world. They have these "green dreams" then tell everyone about it, then a week later into the village gates walks the group that everyone just heard a tale about.

2) when a PC is recognized, it need not be for the deed they just recently did. Say they burned the rust temple and rep went from 2 to 3. Next village over, they are more likely to be recognized, but perhaps it will be for something they did a while back.

3) something else to explain the immediately increased chance of being recognized next town over? Glow. Confidence. Spirit. There is just something noticeable about you when you walk into town after having just burned an evil temple to the ground. Feels good man. People will sense it and start to whisper.

4) communication doves do exist in this world (see Dovecote feature in Strongholds).
 
eniaios
Posts: 16
Joined: Sun 20 Dec 2020, 21:03

Re: When and how to increase reputation

Sun 27 Dec 2020, 23:39

Take for example the 11-13 result on Magic Mishaps table, where someone witnesses your casting a spell and tells others, thus raising your reputation. You might need to have a moment and think how this could happen when the party is adventuring somewhere remote.

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