Fri 14 May 2021, 22:45
Hi all, I was looking through the new Colonial Marines PDF and trying to think of ways to model the SADAR disposable missile launcher and the M112 ATGM system (both from the Technical Manual) - they are both guided top - attack systems, but in an RPG that doesn't model armor facing for vehicles I am wondering how to model their abilities in a way that is distinct from the "armor piercing" tag. Apart from an additional attack bonus to represent smart guidance, maybe they "wreck" on half hull instead of full? Curious if anyone else has done this.