cole.hill127
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Has anyone made a Homebrew Predator yet?

Mon 06 Jan 2020, 20:12

I wanted to know if anyone here has attempted to write up stats for the Predator species yet? I know I could do it myself but if feels more "official" when someone else does it, especially if that person has more experience GMing (which doesn't take much, I'm a rookie GM) I also was curious if anyone has toyed around with the idea of introducing a homebrew John Carpenter's The Thing into a scenario?
 
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The1TrueFredrix
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Re: Has anyone made a Homebrew Predator yet?

Mon 06 Jan 2020, 22:47

Predator Fan Andy Brick, known as Exeus online has created this 12 page file: https://fictionsuitdocs.s3.eu-west-2.am ... ators2.pdf
Effekt - A fan podcast celebrating Swedish RPGs including, but not limited to: Alien; Coriolis; Forbidden Lands; Symbaroum; and Tales from the Loop. Featuring discussion magazine episodes and Actual Play recordings. https://effektpodcast.org/
 
cole.hill127
Posts: 16
Joined: Mon 06 Jan 2020, 08:43

Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 00:24

Predator Fan Andy Brick, known as Exeus online has created this 12 page file: https://fictionsuitdocs.s3.eu-west-2.am ... ators2.pdf
2,000 times better than I could have ever hoped to make myself! Thank you so much!
 
decanox
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Joined: Tue 04 Jun 2019, 10:14

Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 00:49

Predator Fan Andy Brick, known as Exeus online has created this 12 page file: https://fictionsuitdocs.s3.eu-west-2.am ... ators2.pdf
Nice rules!! Although they are clearly focused on playing Predators as PCs, because this system is complicated to play Predators as antagonists with the GM checking rage points... Hope Andy can write Predators as Aliens are in the rulebook, that is, only three attributes and damage tables. 
About the "The Thing" I had already thought about it. The agenda rules fits perfectly with "The Thing". Here it would be necessary some kind of secret so a player infected by the Thing could see he/she is infected without warning the other players. Maybe, this could be solved on each act... that is, when the GM gives the next act agendas, he/she could give "infected agendas" to the players if these have interacted with the Thing (and failed some roll for example).
But there are more problems: The test seen in the movie should be limited so an infected player cannot be uncovered easily, using mainly intuition.  
 
cole.hill127
Posts: 16
Joined: Mon 06 Jan 2020, 08:43

Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 01:28

Predator Fan Andy Brick, known as Exeus online has created this 12 page file: https://fictionsuitdocs.s3.eu-west-2.am ... ators2.pdf
Nice rules!! Although they are clearly focused on playing Predators as PCs, because this system is complicated to play Predators as antagonists with the GM checking rage points... Hope Andy can write Predators as Aliens are in the rulebook, that is, only three attributes and damage tables. 
About the "The Thing" I had already thought about it. The agenda rules fits perfectly with "The Thing". Here it would be necessary some kind of secret so a player infected by the Thing could see he/she is infected without warning the other players. Maybe, this could be solved on each act... that is, when the GM gives the next act agendas, he/she could give "infected agendas" to the players if these have interacted with the Thing (and failed some roll for example).
But there are more problems: The test seen in the movie should be limited so an infected player cannot be uncovered easily, using mainly intuition.  
That's pretty clever my dude, a way around the needle test might be to not have the equipment available to do it properly, the test being sabotaged, or by it being the "filling test" from the prequel, which isn't a confirmation of an individual being infected, it only puts them as suspects.
I'd like to make a one off that is essentially 'Aliens vs The Thing', and maybe make a one off without xenos where The Thing is the big bad.
I plan on running a campaign and I wouldn't mind making The Thing a possible random encounter for the group to encounter in-between the main xenomorph encounters. Like maybe having a 10% chance to encounter on a percentile?
 
YellowSign
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Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 06:02

I'd toyed around with the idea of putting the Thing in the game and made a post recently on reddit r/aliensrpg page about it.

I've yet to do it as I'm running my expanded version of Hopes Last Day tomorrow for first time, and dont want to start working out stats for a new monster until I get a feel for running the game.

Basically I'd thought of having it be somewhat antagonistic towards the Alien. The aliens are hard if not impossible for it to replicate and their blood can hurt it. They may even be created with the intent of hunting that type of creature down.

But basically take The Thing as a blueprint and replace the Swedish research station with a UPP research station, throw an alien egg in there, and replace the dog with a cat. Let the cat get on board ship BEFORE they meet crazed Russian who has become paranoid.

Cat infects some kind of livestock aboard and at least one player. If things are too easy, hatch egg.

Also the Predator link is both awesome and makes me sad as I was gonna do that...
 
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The1TrueFredrix
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Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 09:54

Re The Thing: long before Alien was a twinkle in the eye of Free Leage, co-host Dave made a scenario for MYO
https://rpggods.org/tango-tango-82/
Effekt - A fan podcast celebrating Swedish RPGs including, but not limited to: Alien; Coriolis; Forbidden Lands; Symbaroum; and Tales from the Loop. Featuring discussion magazine episodes and Actual Play recordings. https://effektpodcast.org/
 
cole.hill127
Posts: 16
Joined: Mon 06 Jan 2020, 08:43

Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 11:20

I'd toyed around with the idea of putting the Thing in the game and made a post recently on reddit r/aliensrpg page about it.

I've yet to do it as I'm running my expanded version of Hopes Last Day tomorrow for first time, and dont want to start working out stats for a new monster until I get a feel for running the game.

Basically I'd thought of having it be somewhat antagonistic towards the Alien. The aliens are hard if not impossible for it to replicate and their blood can hurt it. They may even be created with the intent of hunting that type of creature down.

But basically take The Thing as a blueprint and replace the Swedish research station with a UPP research station, throw an alien egg in there, and replace the dog with a cat. Let the cat get on board ship BEFORE they meet crazed Russian who has become paranoid.

Cat infects some kind of livestock aboard and at least one player. If things are too easy, hatch egg.

Also the Predator link is both awesome and makes me sad as I was gonna do that...
I would love to see you do some expanded lore creatures, there's so many cool ones! Or other famous extraterrestrials like The Thing or since they're tied together maybe The Replicants from Blade Runner?
 
cole.hill127
Posts: 16
Joined: Mon 06 Jan 2020, 08:43

Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 11:23

Re The Thing: long before Alien was a twinkle in the eye of Free Leage, co-host Dave made a scenario for MYO
https://rpggods.org/tango-tango-82/
Are the rules for Mutant Year Zero compatible or similar to the Alien rpg?
 
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The1TrueFredrix
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Re: Has anyone made a Homebrew Predator yet?

Tue 07 Jan 2020, 12:29

Re The Thing: long before Alien was a twinkle in the eye of Free Leage, co-host Dave made a scenario for MYO
https://rpggods.org/tango-tango-82/
Are the rules for Mutant Year Zero compatible or similar to the Alien rpg?

broadly similar.  Pushed dice work differently, but you could switch out MY0  pushes for  Stress dice easily. 
Effekt - A fan podcast celebrating Swedish RPGs including, but not limited to: Alien; Coriolis; Forbidden Lands; Symbaroum; and Tales from the Loop. Featuring discussion magazine episodes and Actual Play recordings. https://effektpodcast.org/
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