I am new to this "abstract" sort of movement, and I have read through the book once, so I am hoping I just missed something.
But can someone please define what a zone is? Keeping in mind I have only looked at Hadleys hope and Chariot of the Gods maps.
Is a Zone a room? or is it a whole block (in Hadleys Hope)?
The book has one little section where it talks about zone borders could be blocked by a wall or door. but it also could be open. I see no zone borders on any map.
Only walls. The way I read it Zone borders and walls are 2 different things. For Range it also says long range is 4 zones away. You cannot ever shoot 4 zones if you cannot see through an open doorway. Unless there are going to be maps with Zone borders and no walls down the road.
And searching for gear in Hadleys Hope. If a zone is a single room, they could find a million things. the GM will really have to limit this. It talks about Zone being a location. so does that mean a zone is a block, or only rooms with a name? So is Corporate Offices a location, or is each room in Block C2 a location?
Based on distances, I am assuming a room is a zone. But I cannot imagine it takes 5-10 minutes to move 2 rooms, even for marines being super careful. "check those corners".
What about hallways? do you just guesstimate (if a room is a zone) how many zones long it is? then you could shoot long range. or is the whole hallway a zone?
coming in from the West Lock that one hallway. is that one zone? so PC's could move from the West lock to any room in C1 assuming the hallway is one zone?
I like the idea of these zones, but my brain needs them clearly defined.
Appreciate any help.