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by Doctor KoT
Tue 01 Jan 2019, 13:43
Forum: General
Topic: The Long Night doesn't seem long enough
Replies: 5
Views: 3503

Re: The Long Night doesn't seem long enough

a lot of colonist were lost and even more probably suffered memory damage
Well, "a lot and even more" is not "everybody" after all :)
And don't forget about Zenith's crew-families.
by Doctor KoT
Mon 31 Dec 2018, 07:22
Forum: General
Topic: The Long Night doesn't seem long enough
Replies: 5
Views: 3503

Re: The Long Night doesn't seem long enough

Long Night was maybe 50 years long According to a timeline at p. 24 of Atlas Compendium, Long Night has started at -99 CC. And don't forget about 30 years of preceding Portal Wars. low-tech cryo-sleep Actually it was rather hi-tech, assuming how long and how good it worked :) Looks like there is on...
by Doctor KoT
Sat 22 Dec 2018, 17:42
Forum: GM Only
Topic: Emissary Lost
Replies: 2
Views: 2916

Re: Emissary Lost

According to timeline chart at p. 249, it's 61 CC today, not 66.
by Doctor KoT
Mon 10 Dec 2018, 17:30
Forum: General
Topic: Space Combat map
Replies: 1
Views: 1997

Re: Space Combat map

by Doctor KoT
Mon 03 Dec 2018, 22:13
Forum: General
Topic: Rulebook v4
Replies: 8
Views: 4368

Re: Rulebook v4

What is the difference between v3 and v4?
edit: since you didn't wrote the major changes with v4 on p4.
Can you copypaste this p4 changelog?
Nope, that was the reason I asked here. There is no changelog in v4.
Oh, let's wait then.
by Doctor KoT
Mon 03 Dec 2018, 20:32
Forum: General
Topic: Rulebook v4
Replies: 8
Views: 4368

Re: Rulebook v4

What is the difference between v3 and v4?
edit: since you didn't wrote the major changes with v4 on p4.
Can you copypaste this p4 changelog?
by Doctor KoT
Thu 01 Nov 2018, 10:38
Forum: General
Topic: Rules for Threat Level
Replies: 4
Views: 3122

Re: Rules for Threat Level

Isn't "each RAD=one artifact" threat rule is way too much for artifacts as rare and priceless treasures?
I mean "any RADs=one artifact" is more suitable, no?
by Doctor KoT
Fri 19 Oct 2018, 11:24
Forum: General
Topic: Dead Blue Sea: Rotzilla skills
Replies: 2
Views: 1838

Re: Dead Blue Sea: Rotzilla skills

Got it, thanks.
by Doctor KoT
Fri 19 Oct 2018, 11:03
Forum: General
Topic: Dead Blue Sea: Rotzilla skills
Replies: 2
Views: 1838

Dead Blue Sea: Rotzilla skills

Among the other skills, rotzilla/kraken have "Force FV 4" entry (p. 27).
Misprint or there is some special meaning of this?
by Doctor KoT
Sat 13 Oct 2018, 08:48
Forum: General
Topic: Question about limited success
Replies: 3
Views: 2900

Re: Question about limited success

receive 1 stress or drop a valuable item
Looks more like a failure consequence. Limited success is a success after all, albeit not so glorious as critical one.
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