Search found 124 matches

by Mythicos
Fri 23 Jul 2021, 16:32
Forum: General
Topic: The Problem With Hope
Replies: 258
Views: 36561

Re: The Problem With Hope

I joined this discussion only to try to reassure folks that despite all concerns, in my experience the new system seemed to work just fine (and in Francesco's playtests as well, evidently); now I'm kinda weary of having to keep "defending" it from people that have already decided that the...
by Mythicos
Fri 23 Jul 2021, 02:02
Forum: General
Topic: Alpha feedback - Use "Folk" instead of "folks" as a collective noun (14 instances)
Replies: 11
Views: 2040

Re: Alpha feedback - Use "Folk" instead of "folks" as a collective noun (14 instances)

'Melee' bugs me as well (just like 'coup de grâce' did in 1e). Tolkien wasn't a fan of the french language (or its cuisine...)! I know this is mostly in jest, but as the French speaking guy on these forums... Tolkien doesn't hate the French language (*). It's just that he was inventing languages th...
by Mythicos
Fri 23 Jul 2021, 01:54
Forum: General
Topic: TN16: A in depth computer simulation. How Miserable and Weary affect probability
Replies: 26
Views: 4675

Re: TN16: A in depth computer simulation. How Miserable and Weary affect probability

For what it's worth, the bad stats method generated a much more readable table for those of us using screen readers. Info presentation may possibly be more important than correct use of statistical calculation methods, particularly if the difference is at most 0.15%. I'm just sayin'

QFT
by Mythicos
Fri 23 Jul 2021, 01:52
Forum: General
Topic: Balance of Distinctive Features and Useful Items
Replies: 48
Views: 7503

Re: Balance of Distinctive Features and Useful Items

I can’t really completely explain why I don’t like this, I just don’t. I know your whole thing is to not isolate the mechanics from each other and criticize them individually, but I’m also just not really digging this new dice pool focused approach. Obviously the old game used a dice pool too, so I...
by Mythicos
Thu 22 Jul 2021, 18:35
Forum: General
Topic: TN16: A in depth computer simulation. How Miserable and Weary affect probability
Replies: 26
Views: 4675

Re: TN16: A in depth computer simulation. How Miserable and Weary affect probability

Note that by doing a randomized value test, you've actually corrupted the probabilities due to the errors of random number generation on electronics. the precise odds, found by the much simpler and much more mathematically correct methods of either iteration or formulae are what should be used; the...
by Mythicos
Thu 22 Jul 2021, 16:54
Forum: General
Topic: Questions about Might
Replies: 2
Views: 699

Re: Questions about Might

According to p143 a creature with a Might of 2 can attack twice a round. Can a Stone Troll Chief spend 2 Hate to do 2 Sweeping Strokes to all targets it is engaged with in one round? Can a Great Cave Troll spend 2 Hate to make 2 Bite attacks using Savage Assault after 2 Crush attacks? Also it doesn...
by Mythicos
Thu 22 Jul 2021, 14:42
Forum: General
Topic: Balance of Distinctive Features and Useful Items
Replies: 48
Views: 7503

Re: Balance of Distinctive Features and Useful Items

Seems to me if you don't want to have the temptation for players to abuse the useful items mechanics you really have to have some kind of narrow focus for the items or some kind of time, place or other restriction. Seems like Useful Items will be the new 'problematic' aspect of the game, replacing ...
by Mythicos
Wed 21 Jul 2021, 14:14
Forum: General
Topic: TN16: A in depth computer simulation. How Miserable and Weary affect probability
Replies: 26
Views: 4675

Re: TN16: A in depth computer simulation. How Miserable and Weary affect probability

Thank you to both Dorjcal and gyrovague! interesting first thanks for running the numbers :) I think the TN13 case is the most telling actually. While the miss rates on something like TN18/17 might have caused the immediate reaction, I think you just have to look at the *success* rates for TN13 as r...
by Mythicos
Wed 21 Jul 2021, 02:32
Forum: General
Topic: TN16: A in depth computer simulation. How Miserable and Weary affect probability
Replies: 26
Views: 4675

Re: TN16: A in depth computer simulation. How Miserable and Weary affect probability

Very interesting.

If you're up for it, I'd be curious to see the same tables for TN = 13 and TN = 18, the best and worst case scenarios; that would give us a great feel of how the math works out across the spectrum.
by Mythicos
Tue 20 Jul 2021, 17:01
Forum: General
Topic: Alpha Feedback - No more Cultural Rewards? On Virtues & Rewards
Replies: 9
Views: 1876

Re: Alpha Feedback - No more Cultural Rewards? On Virtues & Rewards

Francesco said yesterday something in passing along the lines of "[...] cultural rewards were problematic [...]" but he didn't dwell on this, as far as I remember.

Somebody else that listened to it might remember and confirrm?