Search found 438 matches

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by paladin2019
Tue 27 Jun 2023, 09:12
Forum: General
Topic: GDW What-Ifs
Replies: 0
Views: 1971

GDW What-Ifs

Is there a FL publication detailing the what-if speculation of vehicles expected to be in play if WW3 broke out in the timeline. The US LAV-75 or M8 AGS concepts or M1A2 with casemate turret, the ZSU 30-6 (a 30mm Vulcan upgrade to the Shilka) or ultra low-profile T-90 or BMP-3 as simply a BMP-2 PIP,...
by paladin2019
Thu 22 Jun 2023, 09:05
Forum: General
Topic: Extra Travel Maps
Replies: 13
Views: 1650

Re: Extra Travel Maps

The risk with google maps is the existence and/or quality of today's roads 2 decades ago...after ~3 years of war. I know my hometown changed quite a bit over my professional career.

Does that matter to your game? That's for you to decide.
by paladin2019
Thu 08 Jun 2023, 07:09
Forum: Referees Only
Topic: Anyone else bothered by the armor values?
Replies: 20
Views: 4496

Re: Anyone else bothered by the armor values?

So far, I'm only seeing one weapon that *should* penetrate the BMP without needing some luck being effected. And that's mostly because FL seems to have missed that it's an APDS round and not a regular AP round. It'd be easier (and actually more correct) to change that rounds value to reflect its pr...
by paladin2019
Wed 31 May 2023, 23:25
Forum: General
Topic: HK PSG-1, G11 and bullpops in general
Replies: 14
Views: 2024

Re: HK PSG-1, G11 and bullpops in general

That's a horribly bumbling bit of weapons handling. I'm curious what the manual arms would have been if adopted.
by paladin2019
Wed 31 May 2023, 21:37
Forum: General
Topic: HK PSG-1, G11 and bullpops in general
Replies: 14
Views: 2024

Re: HK PSG-1, G11 and bullpops in general

Never operated G11 but from what I gather from the vids the reload process does not seem to be the most ergonomical ever invented...:D The final production model put a loaded and two spare magazines on top of the weapon, along the barrel. They are inserted into the mag well toward the shooter. Ever...
by paladin2019
Wed 31 May 2023, 21:34
Forum: General
Topic: Artillery Rules
Replies: 12
Views: 1658

Re: Artillery Rules

I think I could have compressed this into a shot every round, by having the spotter act on the same round as the gunner (at an earlier initiative), but that seemed too fast for artillery spotting and adjustment to me. Is there something that prevents an artillery shot on every time the artillery gu...
by paladin2019
Wed 31 May 2023, 19:04
Forum: General
Topic: Artillery Rules
Replies: 12
Views: 1658

Re: Artillery Rules

The question was, can you move the intended point of impact using a correction, or do you have to call a new fire mission. And the answer to that one is, yes, you can use a correction, unless we say the artillery is already firing for effect, in which case it's a new mission. The answer is no, you ...
by paladin2019
Tue 30 May 2023, 20:21
Forum: General
Topic: HK PSG-1, G11 and bullpops in general
Replies: 14
Views: 2024

Re: HK PSG-1, G11 and bullpops in general

The offsetting penalty is that reloading always requires a slow action - the wielder can't make a Ranged Combat check to reload as a fast action.
Some on this forum may have disagreements with that. And the G11 isn't configured like other bullpups, so such a consideration may not make sense anyway.
by paladin2019
Tue 30 May 2023, 20:19
Forum: General
Topic: Artillery Rules
Replies: 12
Views: 1658

Re: Artillery Rules

Round 3 should be a new call for fire, not a correction, because the targets are no longer in the same place. I don't think that's necessary. "Drop fifty, fire for effect." Although ideally, the fire should be landing where the party will be when we fire for effect, so this actually refle...
by paladin2019
Tue 30 May 2023, 09:49
Forum: General
Topic: HK PSG-1, G11 and bullpops in general
Replies: 14
Views: 2024

Re: HK PSG-1, G11 and bullpops in general

In the KS printing, a ROF 1 weapon must roll one ammo die per attack. Thus, The PSG-1 uses 1d6 rounds of ammo per attack and can score up to 2 hits. Regarding the G-11, the first problem, one addressed narratively in other versions of the setting, is the lack of ammo. As its ammunition can't be relo...
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