Search found 298 matches

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by Rymdhamster
Wed 30 Sep 2020, 19:21
Forum: GM Only
Topic: Explosives
Replies: 4
Views: 947

Re: Explosives

Yeah.... I'd kind of assume the only way to get it would be to steel it from a mining company or similar.

Not something you'd boil up in the kitchen with stuff from you local supermarket like today =)
by Rymdhamster
Wed 30 Sep 2020, 00:48
Forum: GM Only
Topic: How to cope with overpowered PCs?
Replies: 29
Views: 3201

Re: How to cope with overpowered PCs?

Killing off downed PC:s is old school. It's a great way to make sure players fear combat. It's not for everybody, but it's right for some.

The leuges way of doing stuff isn't the best way, it's just a way.
by Rymdhamster
Tue 29 Sep 2020, 21:39
Forum: GM Only
Topic: Vulcan Carbine vs Accelerator Rifle and normal + quick vs automatic fire
Replies: 11
Views: 1989

Re: Vulcan Carbine vs Accelerator Rifle and normal + quick vs automatic fire

Feels like many games do the "only one attack action per turn" thing, so it feels like it should work fine.
by Rymdhamster
Tue 29 Sep 2020, 18:11
Forum: General
Topic: In your games, are characters allowed to run/move while drawing their weapons?
Replies: 8
Views: 1075

Re: In your games, are characters allowed to run/move while drawing their weapons?

Once you fail a roll (no successes) your done though. No more actions.
That's really cool! So if they fail a roll on the first action they try, they are done. They actually loose an action that way?

That's a really interesting way of doing it, I gotta try it sometime!
by Rymdhamster
Tue 29 Sep 2020, 02:07
Forum: General
Topic: In your games, are characters allowed to run/move while drawing their weapons?
Replies: 8
Views: 1075

Re: In your games, are characters allowed to run/move while drawing their weapons?

Probably yes. As long as they aren't surprised, and they are aware of the incomming attack. I think that fits with the talent.
by Rymdhamster
Tue 29 Sep 2020, 01:56
Forum: General
Topic: In your games, are characters allowed to run/move while drawing their weapons?
Replies: 8
Views: 1075

Re: In your games, are characters allowed to run/move while drawing their weapons?

Nope, that's what quickdraw is for =)

Although, generaly if they just want to take a couple of steps I'll let them do that as a free action.
by Rymdhamster
Sun 27 Sep 2020, 16:22
Forum: General
Topic: Alien covenant was pretty great
Replies: 9
Views: 1663

Re: Alien covenant was pretty great

Somehow in 18 years (thats right. There is only 18 years between the events of Covenant and Alien) David has to manufacture the part of their biology that results in queens, get ANOTHER Engineer ship infected, have it crash land on LV-426, and then have it sit there for so long that the pilot fossi...
by Rymdhamster
Wed 23 Sep 2020, 08:49
Forum: GM Only
Topic: Haggler's House name?
Replies: 16
Views: 1648

Re: Haggler's House name?

Haggler comes from the verb "haggle", which seems to be "contrattare" in itallian. So maybe something like Casa dei contrattare could be an option?
by Rymdhamster
Mon 21 Sep 2020, 22:05
Forum: Biobunkern (VARNING: SPOILERS!)
Topic: Överlagt mord i arken
Replies: 5
Views: 889

Re: Överlagt mord i arken

Fast ett självmordsuppdrag är ju en exeptionellt bra idé. Ett ypperligt tillfälle att skicka iväg RP till en supercool plats som de aldrig i livet gått till frivilligt. Ner i en gigantisk krater, kanske? Om du vill få det att kännas lite mindre rällsat (beroende på hur er grupp ställer sig till sånt...
by Rymdhamster
Mon 21 Sep 2020, 21:48
Forum: Biobunkern (VARNING: SPOILERS!)
Topic: Överlagt mord i arken
Replies: 5
Views: 889

Re: Överlagt mord i arken

Påtvingad träldom?

Eller exil (med hopp om hävning av exilen om de lyckas uppnå något mål ute i zonen).
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