Search found 25 matches

by Original AJ
Wed 08 Nov 2023, 20:46
Forum: General
Topic: FAVORED GEAR
Replies: 3
Views: 1490

Re: FAVORED GEAR

Yeah, it's on the early PDFs but not on the ones now available in DTRPG. Doesn't seem to be referenced in any of the versions of the rules I have though.
by Original AJ
Wed 08 Nov 2023, 15:51
Forum: General
Topic: FAVORED GEAR
Replies: 3
Views: 1490

FAVORED GEAR

Question that Ebon Hawk asked on Discord that so far no-one's had an answer to - the character sheet includes a Favored Gear section, but this does not seem to be referenced anywhere. The pre-gen characters for Electric Dreams each have an item listed here, but it does not appear in their Gear or We...
by Original AJ
Sun 15 Oct 2023, 13:14
Forum: General (English)
Topic: Official Errata Rules Book
Replies: 29
Views: 77225

Re: Official Errata Rules Book

On the Harpys' behaviour, is it really intended that a separate monster attack is generated for each harpy in the flock? That is what the revised wording seems to say since each only ises one Harpy's action despite being performed by several. This means that the more harpies there are the more each ...
by Original AJ
Tue 15 Aug 2023, 18:52
Forum: Customer Support
Topic: YZE probabilities of success table
Replies: 9
Views: 2230

Re: YZE probabilities of success table

I don't have any insight into the creation of those probability tables, and would be interested in an official answer myself. But note that your math assumes that all dice (that did not show a success on the first try) can be rerolled. In some YZE games, including the original Mutant: Year Zero , y...
by Original AJ
Tue 15 Aug 2023, 16:21
Forum: Customer Support
Topic: YZE probabilities of success table
Replies: 9
Views: 2230

YZE probabilities of success table

On Discord we've just been discussing the table which shows the probability of getting a success which appears in the YZE games. It seems to be the same table in all the D6 pool based games. The chance to get at least one success should be one minus (the chance to not get any successes). The chance ...
by Original AJ
Mon 02 Jan 2023, 16:05
Forum: GM Only (English)
Topic: lack of DC to modify
Replies: 25
Views: 5017

Re: lack of DC to modify

It works for me, the system is designed to be fast and simple with minimal maths.
Also, according to my analysis the averages for Bane, Normal and Boon are 7.175, 10.5 and 13.825 so a bane is pretty serious.
by Original AJ
Sat 31 Dec 2022, 17:28
Forum: General (English)
Topic: "Real" medieval sword-fighting and the Adorea videos
Replies: 3
Views: 821

Re: "Real" medieval sword-fighting and the Adorea videos

Once you move from rubber to steel swords things change a lot because the way they move over each other in the bind is important to many techniques. Yes, we have noticed, the stuff that the two longsword fighters does in the first video where they "knix" and trix over each others swords -...
by Original AJ
Sat 31 Dec 2022, 14:21
Forum: General (English)
Topic: "Real" medieval sword-fighting and the Adorea videos
Replies: 3
Views: 821

Re: "Real" medieval sword-fighting and the Adorea videos

Welcome to the club! Once you move from rubber to steel swords things change a lot because the way they move over each other in the bind is important to many techniques. Also, remember that the compromises we make for safety in our swordplay affect how things work - eg if you aren't hitting the head...
by Original AJ
Mon 12 Dec 2022, 20:32
Forum: General (English)
Topic: Attribute definitions do not support how STR is used as some Key Attributes and for some Skills
Replies: 20
Views: 1912

Re: Attribute definitions do not support how STR is used as some Key Attributes and for some Skills

Trying to extrapolate from modern sports to life or death combat is doomed to failure, because modern sports prohibit the very techniques that would be most effective as they cause serious injury or death. Which leaves you with things that are based on doing high impact (and the ability to resist th...
by Original AJ
Sun 25 Sep 2022, 12:30
Forum: General (English)
Topic: Opposed Rolls House Rule discussion
Replies: 7
Views: 1191

Re: [Extracted] Opposed Rolls House Rule discussion

Interesting ideas, and a useful discussion. My thoughts on the points raised: 1 - Skills do matter, if you don't get under your skill you failed anyway. It's not simply who rolled lower. The mechanics are designed to remove the need to do any maths, just roll and check result against your skill and ...