Search found 98 matches

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by Jacob Rodgers
Thu 09 Sep 2021, 16:13
Forum: Ruins of Symbaroum (5E OGL)
Topic: Alpha Feedback - Player's Guide Section 4 Classes & Feats
Replies: 37
Views: 1260

Re: Alpha Feedback - Player's Guide Section 4 Classes & Feats

Let's make sure we keep these pinned threads for actual issues with the Alpha PDF. Alternative/homebrew rules are fantastic but need their own thread.
by Jacob Rodgers
Tue 07 Sep 2021, 17:27
Forum: Ruins of Symbaroum (5E OGL)
Topic: Designers' Journal
Replies: 60
Views: 8299

Re: Designers' Journal

Hey everyone! I'd like to thank everyone for the excellent feedback so far and please keep it coming. All of the input is very appreciated and we'll be balancing out all of our goals and limitations as we work to provide the very best presentation of the Symbaroum setting through the lense of the 5e...
by Jacob Rodgers
Sat 04 Sep 2021, 22:19
Forum: Ruins of Symbaroum (5E OGL)
Topic: Corruption Threshold?
Replies: 2
Views: 122

Re: Corruption Threshold?

109 is correct. (Most) Mystics spend time learning how to manage Corruption and thus have a higher threshold.
by Jacob Rodgers
Fri 03 Sep 2021, 13:40
Forum: Ruins of Symbaroum (5E OGL)
Topic: Corruption Rules
Replies: 15
Views: 434

Re: Corruption Rules

Very important note: your roll to trigger the Mark of Corruption is not the result you use on the table for the Marks of Corruption. If you trigger your character gaining a Mark then you roll another d20 to determine what the Mark is. And the effects last for at least 24 hours after you reduce your ...
by Jacob Rodgers
Thu 02 Sep 2021, 15:51
Forum: Ruins of Symbaroum (5E OGL)
Topic: Burdens
Replies: 12
Views: 430

Re: Burdens

You'll notice that in the paragraph that introduces burdens that they are both marked out as optional (noted as being even more optional than feats themselves) and a source of inspiration for roleplaying. Some players will love the chance to mechanically represent a consequence of some terrible trag...
by Jacob Rodgers
Thu 02 Sep 2021, 15:46
Forum: Ruins of Symbaroum (5E OGL)
Topic: Alpha Feedback - Player's Guide Section 3 Character Origins
Replies: 25
Views: 855

Re: Alpha Feedback - Player's Guide Section 3 Character Origins

page 91 "undead You do not naturally heal during a long rest, instead you must either drink blood or consume raw flesh during a long rest to restore your single Hit Die, which you can then use to regain hit points or reduce temporary Corruption ", but, as i understand it, undead do not accrue tempo...
by Jacob Rodgers
Wed 01 Sep 2021, 00:15
Forum: Ruins of Symbaroum (5E OGL)
Topic: Alpha Review - Suggestions on word choice, sentence construction, etc.
Replies: 1
Views: 147

Re: Alpha Review - Suggestions on word choice, sentence construction, etc.

Anything that improves clarity is fantastic. Please mark your suggestions as such, so that when we're assembling things we know what you were looking at.
by Jacob Rodgers
Tue 31 Aug 2021, 22:30
Forum: Ruins of Symbaroum (5E OGL)
Topic: Questions/review about alpha pdf
Replies: 4
Views: 171

Re: Questions/review about alpha pdf

3/ Ok right all human can take it, thanks. But so for the Shadow-sight, it speaks only of discerning a creature shadow... but not for "object"/nature thing (maybe it's will be explained how to detect it in the gm guide). But for eg, in the last campaign (the haunted waste), you can use witchsight t...
by Jacob Rodgers
Tue 31 Aug 2021, 22:29
Forum: Ruins of Symbaroum (5E OGL)
Topic: Alpha Feedback - Player's Guide Section 3 Character Origins
Replies: 25
Views: 855

Re: Alpha Feedback - Player's Guide Section 3 Character Origins

i don't see a section dictating or suggesting how ability scores are determined. is this a limitation of the OGL? are we advised to use the 27 point buy/4d6 keep 3 in the basic rules? is there a recommended alternatives that best captures the PCs' roles in the setting? . Yes, this is a limit of the...
by Jacob Rodgers
Tue 31 Aug 2021, 21:23
Forum: Ruins of Symbaroum (5E OGL)
Topic: Character Sheet - currency
Replies: 1
Views: 115

Re: Character Sheet - currency

Thanks! For the sampler, we used gold, silver and copper for familiarity's sake. We will need to update the official character sheet now.
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