Search found 116 matches

  • 1
  • 2
  • 3
  • 4
  • 5
  • 12
by Attackmack
Thu 20 Aug 2020, 19:51
Forum: General
Topic: Combat is the dealbreaker
Replies: 8
Views: 1444

Re: Combat is the dealbreaker

I'm a long-time gamer and I bought 1e of Twilight 2000 back in the day. I never had much of a chance to play it, but this is one of those games that I have always admired from a distance. Having been a teenager during the 1980's, the Cold War setting makes me feel young again. Anyway, the biggest i...
by Attackmack
Tue 18 Aug 2020, 16:30
Forum: GM Only
Topic: Are shotguns useless?
Replies: 4
Views: 966

Re: Are shotguns useless?

I mean, they do 3 base damage and you get +2 bonus... BUT... they also have the Armour doubled special... So... shooting at any fully grown alien, you'll need to do a minimum of 17 damage to even do the slightest of damage... and 21 to kill one outright. And that's the weakest one. To kill a Stalke...
by Attackmack
Mon 17 Aug 2020, 08:15
Forum: General
Topic: Solo play
Replies: 2
Views: 674

Re: Solo play

But I wonder about scenes and combat. Its easy enough to imagine a system allowing for hexcrawl and exploration on the map solo, be it with one or several characters, but only a single player. But when combat happens and you are supposed to bring out the combat map and markers (miniatures) it pretty...
by Attackmack
Mon 17 Aug 2020, 07:57
Forum: GM Only
Topic: Are shotguns useless?
Replies: 4
Views: 966

Re: Are shotguns useless?

I mean, they do 3 base damage and you get +2 bonus... BUT... they also have the Armour doubled special... So... shooting at any fully grown alien, you'll need to do a minimum of 17 damage to even do the slightest of damage... and 21 to kill one outright. And that's the weakest one. To kill a Stalke...
by Attackmack
Sun 16 Aug 2020, 20:36
Forum: General
Topic: Solo play
Replies: 2
Views: 674

Solo play

Really interested in what and how they will design a solo ruleset for the game? Its one of the already fulfilled stretchgoals and I wonder how serious they are about creating a fully fledged solo experience? I would LOVE it, but it sounds like something that would require its own complete expansion/...
by Attackmack
Sun 16 Aug 2020, 09:43
Forum: General
Topic: Portrait Char Sheet
Replies: 2
Views: 692

Re: Portrait Char Sheet

This looks great, might use it over the regular one :)
Great work!
by Attackmack
Sun 16 Aug 2020, 09:34
Forum: General
Topic: Doubt about the bonus dice obtained giving orders.
Replies: 4
Views: 814

Re: Doubt about the bonus dice obtained giving orders.

Looking at the description of the skill, I'd say it's a one-off thing - 'they get a +1 modification to their roll' not roll s , which I think makes sense. If the recipient wants another buff then the officer has to issue another order. So, as a GM, I'd rule out your 'shoot it until it's dead' examp...
by Attackmack
Wed 12 Aug 2020, 19:09
Forum: GM Only
Topic: Combat examples list?
Replies: 7
Views: 1523

Re: Combat examples list?

Thank you everyone for your responses. It has been helpful. I have subsequently played through some examples solo to put the rules into action - I feel it did help. I think I will, at some point, write a list of examples and put them up here as I do find that a useful medium to learn from and it is...
by Attackmack
Sun 09 Aug 2020, 07:54
Forum: GM Only
Topic: Combat examples list?
Replies: 7
Views: 1523

Re: Combat examples list?

One example I noticed was with some streamed playthroughs where they interpreted the rules that when you roll a 1 on stress dice it meant you automatically failed an action. Whereas others have interpreted it doesn't mean automatic failure, but you need to panic roll and that result will determine ...
by Attackmack
Sun 09 Aug 2020, 07:50
Forum: GM Only
Topic: Combat examples list?
Replies: 7
Views: 1523

Re: Combat examples list?

I dont know of any examples like that but one suggestion is to try a few rounds of combat out for yourself. Sit down at a table with 2-3 characters and a scene youve prepared and play out the combat, acting as each of the players as well as the GM. It sounds weird but take it slow, and try to imagin...
  • 1
  • 2
  • 3
  • 4
  • 5
  • 12