Search found 391 matches

by Mr Oldtimer
Fri 19 May 2023, 18:24
Forum: General
Topic: PCs too rich early on - What to do?
Replies: 47
Views: 5839

Re: PCs too rich early on - What to do?

My players have gone for about ten days since the campaign started. They have got a "Bandvagn 309" as their vehicle. Although converted to run on alcohol, it only consumes 8 liters of fuel while driving on road and has a load capacity of "all the gear in the world". Now, they ha...
by Mr Oldtimer
Fri 19 May 2023, 12:11
Forum: General
Topic: PCs too rich early on - What to do?
Replies: 47
Views: 5839

Re: PCs too rich early on - What to do?

Thank you all for taking your time answering me. I really appreciate it! I do know how to challenge the PCs during encounters, even though they are quite risk averse and with A+A in recon, A+A in persuasion, A+A in drive and multiple A+A in ranged, they are a sizeable force in every combat. Usually ...
by Mr Oldtimer
Thu 18 May 2023, 13:41
Forum: General
Topic: PCs too rich early on - What to do?
Replies: 47
Views: 5839

Re: PCs too rich early on - What to do?

Thank you for your reply.

Now, I don't have a problem challenging them, either by combat or by social encounters. The problem I'm having is, how not to make them ridiculously rich because of them looting every enemy and getting their rifle to sell at the next town they get to.
by Mr Oldtimer
Thu 18 May 2023, 10:21
Forum: General
Topic: PCs too rich early on - What to do?
Replies: 47
Views: 5839

PCs too rich early on - What to do?

Hi, Just recently got around to play this awesome game but emidiately hit a bump, or a crater, in the battle scarred road my players are traveling. Since we rolled for vehicle my party of 6 PCs started with quite a good vehicle. Already after the first fight or two, they rounded up the rifles and he...
by Mr Oldtimer
Fri 14 Apr 2023, 01:22
Forum: GM Only
Topic: Campaign length?
Replies: 11
Views: 2374

Re: Campaign length?

I ran Raven's Purge for three players, three years of weekly game sessions. One or two character deaths but revived by the druid, so no loss of XP there. Needless to say, they where quite experienced at the end. We even played for months, not bothering with raising talents/skills, just accumulating ...
by Mr Oldtimer
Fri 24 Mar 2023, 13:25
Forum: Referees Only
Topic: Share your Foundry use ideas
Replies: 30
Views: 4973

Re: Share your Foundry use ideas

Oh wow... didn't know about that module. Will definitely test it out! Occasionally, when I have wanted to emphasize the long range of modern weaponry, I have just downloaded google earth screenshot and slammed hex grid on top of it, making one hex 50 or even 100 meters. The scaled the turn lenght a...
by Mr Oldtimer
Wed 22 Mar 2023, 15:48
Forum: Referees Only
Topic: Share your Foundry use ideas
Replies: 30
Views: 4973

Re: Share your Foundry use ideas

Oh, I forgot,

I also use Scene Tiler to combine the, much too small, battle maps from T2k to get some much needed distances for players trying to ambush or fight off enemies at a bit of a distance.
by Mr Oldtimer
Wed 22 Mar 2023, 00:07
Forum: General
Topic: Dragonbane or Forbidden Lands ?
Replies: 5
Views: 1880

Re: Dragonbane or Forbidden Lands ?

Also note that FL is allready published, while DB is a kickstarter which has yet to be shipped. If you wanted a game in the meantime, that is.
by Mr Oldtimer
Wed 22 Mar 2023, 00:02
Forum: Referees Only
Topic: Share your Foundry use ideas
Replies: 30
Views: 4973

Re: Share your Foundry use ideas

Sure thing. PM sent.
You're a gem! Thank you!
by Mr Oldtimer
Mon 20 Mar 2023, 15:52
Forum: Referees Only
Topic: Share your Foundry use ideas
Replies: 30
Views: 4973

Re: Share your Foundry use ideas

3. With a simple macro the lighting/vision of a player can be changed with a click. I modified official rules a bit when it comes to NVGs and they increase the range of vision as well in my game by a few hexes (I play modern day campaign so it makes sense to increase range a bit too). Turning on NV...