Search found 163 matches

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by faun
Sat 09 Nov 2019, 03:31
Forum: General
Topic: Being prone
Replies: 4
Views: 167

Re: Being prone

Have any of you house ruled that it is still possible to attack while prone? Or that ranged attacks suffer a negative modification for shooting at a prone target? a general talent of "prone fighter" might be your answer. I know there are some fighting styles where prone is not a disadvantage. you c...
by faun
Wed 06 Nov 2019, 20:12
Forum: General
Topic: Started learning the system.. couple of questions :P
Replies: 4
Views: 232

Re: Started learning the system.. couple of questions :P

in combo with shield fighter talent it makes for some exceptional combat/defense rolls.  The way I've played it is you can use 2 weapons in a fight, and could attack with either and parry with either, but not both, until you had Ambidextrous. Since there isn't a distinction made for handedness it do...
by faun
Wed 06 Nov 2019, 19:10
Forum: General
Topic: Questions about combat
Replies: 7
Views: 282

Re: Questions about combat

2 against one you mean. If A (1) and B (2) are fighting C (3) then When it is A:s turn, A and C pick two cards each. C may have to use the Await card if he wants to have any action when it becomes B:s turn. When it is B:s turn and C have an action left, then C will have to play the Await card. So e...
by faun
Wed 06 Nov 2019, 19:05
Forum: General
Topic: Equipment List PDF?
Replies: 3
Views: 210

Re: Equipment List PDF?

Since you're using it for your own non-commercial purposes there are password rippers that will remove the protection allowing you to get at the base tables and put them into something that allows you to rearrange or combine as needed. I believe Fria Ligan would also allow you to put it here for oth...
by faun
Wed 30 Oct 2019, 05:40
Forum: GM Only
Topic: Bind Magic living creature restriction
Replies: 2
Views: 103

Re: Bind Magic living creature restriction

My understanding is that, as you stated, " it binds ability to cast the spell at some time in the future " - minus the risk associated to actually casting the spell at the moment you activate it. An item like the magic slippers you've described would is so powerful in the Forbidden Lands that it wo...
by faun
Wed 30 Oct 2019, 05:31
Forum: GM Only
Topic: Increasing Talent Costs
Replies: 31
Views: 1147

Re: Increasing Talent Costs

You might also give them a highly cursed magic item (oh wait nearly all the artifacts have some bad side effects) You might also attack the stronghold when they are away, make it difficult to find trainers, require training on any new skill, make training cost more money in addition to the xp, Make ...
by faun
Wed 30 Oct 2019, 05:13
Forum: GM Only
Topic: Monsters too easy?
Replies: 16
Views: 867

Re: Monsters too easy?

The way I think about WP use to that I consider any use of willpower as essentially changing reality to fit what the PCs are asking for. So this is what is being detected. The greater the change to more it pings to those sensitive to that. If you feel that a creature is more than just naturally agil...
by faun
Wed 30 Oct 2019, 04:52
Forum: General
Topic: Feedback on Homebrewed Talents for Safer Casting
Replies: 7
Views: 212

Re: Feedback on Homebrewed Talents for Safer Casting

I'm sure these should not be general talents: These would be paths for casters not talents. --T alents are specifically created as general use with applicable to anyone. making it otherwise seems to me a way as only a desire to overpower casters.  They should take higher XP than a standard talent to...
by faun
Wed 30 Oct 2019, 04:34
Forum: General
Topic: Multiple spells for grimoires?
Replies: 5
Views: 217

Re: Multiple spells for grimoires?

I rarely use books as grimoires anymore. Books might contain spell research or some notes about the spell effects. Most mages develop their own way to record a spell. Tattoos, stones, bead work, scrimshaw, or some other personal and secretive manner to keep it from others. Books are for beginners.. ...
by faun
Wed 30 Oct 2019, 04:23
Forum: General
Topic: Questions about combat
Replies: 7
Views: 282

Re: Questions about combat

2. We used the advanced combat rules.  I had a question about advanced combat rules. In my game there are mostly group fights, they may breakdown to one on one, but they also may change after the tide breaks one way or the other. In cases like this does anyone still use the advanced combat rules? i...
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