Search found 126 matches

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by hperantunes
Wed 12 Jun 2019, 02:12
Forum: General
Topic: HOUSE RULE - Purchasing Talents of other Professions
Replies: 8
Views: 487

Re: HOUSE RULE - Purchasing Talents of other Professions

... There is already alot to spend exp on and death is right around the corner. These power builds will die just as fastbefore they ever get made. Some GMs (such as myself) let the players in the group create new characters with the same amount of experience that their lost characters had accumulat...
by hperantunes
Tue 11 Jun 2019, 07:34
Forum: General
Topic: Group/Party composition
Replies: 19
Views: 1196

Re: Group/Party composition

Yes. But as you most likely know, being recognized doesn't mean people will like you - it just means someone has heard of you and your deeds. :)
by hperantunes
Tue 11 Jun 2019, 02:28
Forum: General
Topic: Group/Party composition
Replies: 19
Views: 1196

Re: Group/Party composition

Current party: a Frailer, a Crombe, a Canide, and a stray Orc.

Human NPCs are initially suspicious, particularly towards the orc. I handle each village's reaction to the party differently, according to the local context.
by hperantunes
Sun 09 Jun 2019, 18:55
Forum: General
Topic: The Mists of Moorshire - Adventure site Village and Castle
Replies: 22
Views: 1851

Re: The Mists of Moorshire - Adventure site Village and Castle

And please elaborate on the closet haha :) we had one player entering and ... disappearing ;) All rooms had already been explored. The castle had started to slowly crumble and the mist had started to seep through the main door after the group smashed Ciyradil's ruby in front of it, in an attempt to...
by hperantunes
Wed 05 Jun 2019, 06:09
Forum: General
Topic: Congratulations
Replies: 2
Views: 273

Re: Congratulations

Well done, Fria Ligan!
by hperantunes
Sun 02 Jun 2019, 19:34
Forum: General
Topic: Errata for published game
Replies: 52
Views: 6191

Re: Errata for published game

In the Gear chapter, Herbs has "Garden" listed as its tool for production. However, Garden produces only Vegetables according to its own description.

Note: Herbs and Vegetables aren't the same, the former is way more expensive and can be used to make poisons.
by hperantunes
Sun 02 Jun 2019, 19:32
Forum: General
Topic: Herbs
Replies: 2
Views: 181

Re: Herbs

I like these figures Fenhorn, thanks.

I'm also considering in my campaign making Herbalist mandatory in order to unlock the option of using Forage to gather herbs in addition to water and vegetables.
by hperantunes
Sun 02 Jun 2019, 01:19
Forum: General
Topic: Herbs
Replies: 2
Views: 181

Herbs

In the Gear chapter, Herbs has "Garden" listed as its tool for production. However, Garden produces only Vegetables according to its description. Is this just an overlook? How many weekly units of Herbs should be produced by a Garden, considering that they cost a lot more and have a longer shelf lif...
by hperantunes
Thu 30 May 2019, 04:20
Forum: General
Topic: The Mists of Moorshire - Adventure site Village and Castle
Replies: 22
Views: 1851

Re: The Mists of Moorshire - Adventure site Village and Castle

I've played the "main quest", start to finish, and it was really great! My players are now enjoying being the heroes of Greyvale. I did change a few things, most notably: didn't feel the need of forcing the players' hand by including "The Disease", moved the Orb from location "P" to location "Q" so ...
by hperantunes
Mon 27 May 2019, 07:20
Forum: General
Topic: Advanced Close Combat
Replies: 4
Views: 245

Re: Advanced Close Combat

Nice to hear that, I haven't tried it in my campaign yet.

Can your players freely initiate hidden combinations during a combat or do you choose specific situations for it to get available?
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