Search found 29 matches

by Atomics
Fri 04 Aug 2017, 19:21
Forum: General
Topic: Specialist skills
Replies: 4
Views: 711

Re: Specialist skills

Hewwo, Everyone can learn and use basic skills with or without any ranks, but can you pick up other roles' specialist skills either at the beginning or through play? I mean the books don't seem to say one way or another, but all things considered, would this be within design intent? Mutant: Year Ze...
by Atomics
Wed 08 Mar 2017, 00:28
Forum: General
Topic: Clarification for Energy Grenade
Replies: 11
Views: 996

Re: Clarification for Energy Grenade

I believe you could use your maneuver before or after throwing the grenade to take cover - just like you can take cover and still use your action to "Shoot". However, I don't believe you could get out of range (to Long range). Moving anywhere beyond Short range requires 2 maneuvers (p.70-71, Genlab ...
by Atomics
Fri 03 Mar 2017, 21:43
Forum: General
Topic: Character Creation Question - RE: Talents
Replies: 5
Views: 728

Re: Character Creation Question - RE: Talents

There are 2 locations talking about the licenses - p73 talks about the licensed talent, and p132 where it talks about licenses (the gear). Importantly, the last 2 sentences under the "Licensed" talent read: Being licensed is not the same as being permitted to carry all kinds of weaponry in public, h...
by Atomics
Fri 03 Mar 2017, 01:19
Forum: General
Topic: Stun and Stress as Trauma?
Replies: 5
Views: 821

Re: Stun and Stress as Trauma?

Thank you Fenhorn! Quick follow-up - so if "Fatigue" is "Stress" in the Swedish version, and "Near" is "Close", then do the all the other ranges/damages have slightly different names in the Swedish version? (This would help me understand other entries I might find with slightly different names for t...
by Atomics
Thu 02 Mar 2017, 05:11
Forum: General
Topic: Do the mutants eat together in the Ark?
Replies: 4
Views: 846

Re: Do the mutants eat together in the Ark?

In my group's Ark, everyone eats individually, or with "their" group/gang/spouse. This seems to make the most sense as the whole concept of the setting - emphasized on p.129 of MYZ as Gamemaster Principal #2: "THERE IS NEVER ENOUGH GRUB" and #3 "IF YOU'VE GOT IT, YOU'RE A TARGET". My players put 10 ...
by Atomics
Thu 02 Mar 2017, 04:45
Forum: General
Topic: Stun and Stress as Trauma?
Replies: 5
Views: 821

Stun and Stress as Trauma?

Not sure how I didn't notice this before, but in Genlab Alpha (GA), p.67 - the Warning Call animal power has this description: "Your call can also be used to  stun enemies at up to Close range. You inflict one  level of stress on a number of victims equal to the  number of FP you spend." This brings...
by Atomics
Fri 17 Feb 2017, 01:21
Forum: General
Topic: Promotional Materials
Replies: 3
Views: 615

Re: Promotional Materials

I'm hoping to make a couple large posters of the covers of Mutant:Year Zero and  Coriolis to hang up. I'm going to run a table for open gaming to introduce people to  the system, and will probably just run short introductory adventures to get people  into the system and the game universe(s). If you ...
by Atomics
Tue 07 Feb 2017, 01:50
Forum: General
Topic: Promotional Materials
Replies: 3
Views: 615

Promotional Materials

Posting here since I'm unsure about the etiquette of posting in the Fria Ligan forum (seems like it's all Swedish posts). I'm going to a big gaming convention in the USA in a couple weeks ( DunDraCon ) and I'm looking forward to running several games and trying to get the word out about the games/sy...
by Atomics
Thu 19 Jan 2017, 03:58
Forum: General
Topic: Extreme Reflexes Mutation Rules Clarification
Replies: 1
Views: 431

Extreme Reflexes Mutation Rules Clarification

Question about Extreme Reflexes mutation. In the book, p72: Fight or Shoot an enemy a second time in the  same turn. The extra attack costs you 1 MP.  You don’t get an extra maneuver. (E) The corresponding mutation card: Fight of Shoot an enemy several times in the same turn. Every extra attack cost...
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