Search found 239 matches

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by The1TrueFredrix
Thu 04 Jul 2019, 21:01
Forum: General
Topic: Skill Rolls and Stress Dice
Replies: 3
Views: 216

Re: Skill Rolls and Stress Dice

 However, the mechanic for Skill Rolls states that 6's on your Base Dice only determine success or failure.  Stress Dice do not factor into success/failure, except that any 1 rolled on a Stress Dice negates your ability to push the roll, thereby actually decreasing your chance of success because th...
by The1TrueFredrix
Thu 04 Jul 2019, 12:44
Forum: General
Topic: Will there be a wider setting on the finished book?
Replies: 8
Views: 436

Re: Will there be a wider setting on the finished book?

As the previous Fria Ligan's games were mostly light on setting 
Have you seen Coriolis?  :)
by The1TrueFredrix
Mon 01 Jul 2019, 22:00
Forum: General
Topic: Cinematic pdf
Replies: 16
Views: 838

Re: Cinematic pdf

Since I've expressed a dislike of the Secret Android plot, I'm considering running Lucas as an available PC from the beginning.  Already revealed as a Synthetic, he would 'activate' as the crew of the Montero wake from cryosleep.  He'd be played differently than the other PCs; Lucas still has his P...
by The1TrueFredrix
Sun 30 Jun 2019, 10:24
Forum: General
Topic: Solving Mysteries (a question of philosophy)
Replies: 1
Views: 155

Re: Solving Mysteries (a question of philosophy)

I think the pressure of time may have had an effect, as you suggest. I must say, though, that in my (limited) experience, the Loop mysteries do tend to be  more “railroady” than, for example Forbidden Lands Adventure sites. The mystery element is not necessarily “whodunnit” but rather the kids see s...
by The1TrueFredrix
Sun 30 Jun 2019, 08:00
Forum: General
Topic: Backstories and gear
Replies: 6
Views: 326

Re: Backstories and gear

The Legends rulebook seems to make clear that you don’t get the gear listed under your profession, by specifying only silver and resources: Start the game with silver and Resource Die according to your profession description in Chapter 2 of the Player’s Handbook. So we started our campaign with that...
by The1TrueFredrix
Sat 29 Jun 2019, 20:30
Forum: General
Topic: First Aid
Replies: 10
Views: 419

Re: First Aid

Since it seems that Alien has a high mortality rate (I checked this in the last session we have), I will try with this "houserule": that a wounded character (not broken) could be healed. If this fix is not broken, I will keep it in my games.  
I advise against it, but it’s your table 🙂
by The1TrueFredrix
Thu 27 Jun 2019, 19:21
Forum: General
Topic: Who's gotten it to table so far?
Replies: 38
Views: 1895

Re: Who's gotten it to table so far?

Took another three hours to actually finish up act 1... but that because they got well and truly into character, and decided to focus on making it safe on Deck A. They lightly scoured Deck A with the flamethrower, fixed the CO2 scrubbers, cobbled together a new flamer, had a fade to black scene bet...
by The1TrueFredrix
Mon 24 Jun 2019, 14:07
Forum: General
Topic: Who's gotten it to table so far?
Replies: 38
Views: 1895

Re: Who's gotten it to table so far?

I'm a less is more kind of guy so I think I'll be selective in what I use for the first session. Try and keep it simple without being boring. Pick and choose elements that work well and then when I run it again I'll still be able to surprise anyone who's playing a second time. My thoughts exactly 🙂
by The1TrueFredrix
Sun 23 Jun 2019, 20:48
Forum: General
Topic: Who's gotten it to table so far?
Replies: 38
Views: 1895

Re: Who's gotten it to table so far?

So are you not able to get through the whole scenario in one setting? How many of the events were you skipping? I was hoping to do a one-shot but it sounds like it might not be possible. I ran it in one session of three hours, but we skipped through it, I ignored all the spore etc, and concentrated...
by The1TrueFredrix
Thu 20 Jun 2019, 07:30
Forum: General
Topic: Space Truckers, mostly Alien-free, UNTIL...
Replies: 6
Views: 487

Re: Space Truckers, mostly Alien-free, UNTIL...

Yeah the campaign mode has three frames, depending on your preferences: space truckers, colonists and marines. You have guessed how space truckers will play - ie like most space based RPGs. I imaging the marines will be more mission based and slightly less “roleplay-y”, but there are enemies out the...
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