Search found 22 matches

by KastorKrieg
Sun 27 Jun 2021, 17:11
Forum: Referees Only
Topic: Character Generator available?
Replies: 12
Views: 861

Re: Character Generator available?

Thanks, Baldrick, can you share the link please?

DX
I've sent the link in a private message. I hope you can get it running.
I'd love a link as well, please? :)
by KastorKrieg
Sun 27 Jun 2021, 17:03
Forum: General
Topic: Lifepath Character Generator
Replies: 35
Views: 2080

Re: Lifepath Character Generator

Is there any way we can access this and test?
by KastorKrieg
Sun 13 Jun 2021, 14:13
Forum: General
Topic: Pictures cover text in PDF
Replies: 6
Views: 449

Re: Pictures cover text in PDF

I've had similar issues in Fox Reader.
by KastorKrieg
Sat 12 Jun 2021, 12:43
Forum: General
Topic: Voluntary Suppression
Replies: 6
Views: 458

Re: Voluntary Suppression

Also, in order to qualify for the CUF roll you have to be hit, (even if you don't take damage from it) which means in your example you'd just keep strolling through the Kill Zone.
Not true, if you're not hit, but there's an Ammo symbol on one of the Ammo Dice, you test CUF.
by KastorKrieg
Sat 12 Jun 2021, 02:34
Forum: General
Topic: Voluntary Suppression
Replies: 6
Views: 458

Re: Voluntary Suppression

I think it would be good to allow players to voluntarily fail CUF rolls. If you are surprised by multiple enemies it might be a good idea to hit the dirt even if the first of them missed their shot. If you're surprised by multiple enemies you're fucked. It's an ambush and you're most likely going t...
by KastorKrieg
Sat 05 Jun 2021, 10:45
Forum: Referees Only
Topic: Lets Talk About Radiation
Replies: 13
Views: 958

Re: Lets Talk About Radiation

Exactly, it's not like the players are faceplanting into a Demon Core or something. And even there people in the same room survived.
by KastorKrieg
Fri 04 Jun 2021, 10:49
Forum: General
Topic: Single and burst fire?
Replies: 35
Views: 2208

Single and burst fire?

The rules seem to cover only either firing a single shot all of the 10s+ of your turn, or firing some wishy washy full auto mode (when you choose to use the Ammo Dice). There's nothing to reflect the standard military training of using the single fire mode which should be more accurate than the supp...
by KastorKrieg
Fri 04 Jun 2021, 10:03
Forum: General
Topic: Jamming weapons
Replies: 12
Views: 912

Jamming weapons

from "NPCs" thread baldrick0712: I wish there was a way of using weapon REL as the trigger for jams so that they happen purely randomly whether you push your roll or not. Practically every RPG has some sort of fumble mechanic for this but in T2K 4e fumbles seem kind of voluntary. In another thread s...
by KastorKrieg
Fri 04 Jun 2021, 09:55
Forum: Referees Only
Topic: Lets Talk About Radiation
Replies: 13
Views: 958

Re: Lets Talk About Radiation

The way the Sickness rules work means it's actually quite hard to die of radiation sickness. It depends whether you want to be "realistic" about it or "cinematic". Very few people died "on the spot" or immediately after, directly from the radiation itself, even at a place and activities such as Che...
by KastorKrieg
Wed 02 Jun 2021, 02:25
Forum: General
Topic: Kastor's homerules
Replies: 10
Views: 894

Re: Kastor's homerules

The movement houserule will be used, but I think the -1 for pistols in the same hex is fine - it makes close combat more likely to happen. How so? In my group it made people go "eh, I'll shoot him with my SMG from afar instead". The low capacity low ROF pistol calibre weapons need something over SM...