Search found 24 matches

by JohanR
Tue 28 Sep 2021, 09:20
Forum: General
Topic: Maps for Players
Replies: 2
Views: 201

Re: Maps for Players

Ok. Could probably be handy.
The file size is a bit large though, I think you could reduce more than 90% without any significant losses?
by JohanR
Sun 26 Sep 2021, 21:31
Forum: General
Topic: Roll20 macros (with houserules)
Replies: 0
Views: 158

Roll20 macros (with houserules)

If anyone plays or wants to play Forbidden Lands on Roll20, I have uploaded some macros and tables that I use, for inspiration to you all: Here: https://1drv.ms/u/s!ArQCBq2tG7xai2ZHXTYDixnWMwfS?e=KcBJ42 I have attached an image example of each macro result. Do note: That these macros use the Reforge...
by JohanR
Fri 24 Sep 2021, 00:57
Forum: General
Topic: Can you play Forbidden Lands on Roll20?
Replies: 6
Views: 621

Re: Can you play Forbidden Lands on Roll20?

Added a link to the macros I use. It was initially on reddit, but here is an updated version, pointing to this forum instead:
viewtopic.php?f=79&t=8392
by JohanR
Tue 21 Sep 2021, 16:24
Forum: GM Only
Topic: Additional skill levels seem underwhelming
Replies: 11
Views: 443

Re: Additional skill levels seem underwhelming

What you are missing is that skill dice cannot hurt you and are thus the most valuable dice in the game. And additionally: Skill dice don't go away when you are injured! Yes, while these statements are correct. They are kind of moot as this discussion is talents vs skills, and talents also lets you...
by JohanR
Mon 20 Sep 2021, 19:19
Forum: General
Topic: Decks of cards
Replies: 9
Views: 423

Re: Decks of cards

It would be good if Free League actually could chip in on the legality of things like these as well? Like are we allowed to share monster stats and their attack tables? I am no lawyer, so I don't know if that perhaps is included in this, or would that be stretching things? Rules You can use any of t...
by JohanR
Thu 16 Sep 2021, 09:39
Forum: General
Topic: Decks of cards
Replies: 9
Views: 423

Re: Decks of cards

The Critical deck is very nice. I like it a lot! One improvement, although a bit hard to actually do, would be to also print the opposite of the critical, for rank 2 executioner and lucky. This deck also slightly improves lucky and executioner rank 1, like they become 2-3% better, as you now cannot ...
by JohanR
Wed 08 Sep 2021, 14:02
Forum: General
Topic: Can you play Forbidden Lands on Roll20?
Replies: 6
Views: 621

Re: Can you play Forbidden Lands on Roll20?

I have just started looking at Roll20, and i must say that I'm a big fan of your Forbidden Lands character sheets, michael! I will try to contribute myself by releasing some macro's, etc, later. Just going to plan a session first and see if everything works as expected. I also found a bug on the mou...
by JohanR
Fri 03 Sep 2021, 15:58
Forum: General
Topic: Fan made player map
Replies: 1
Views: 336

Re: Fan made player map

Yes, I liked it a lot, I even added some regions to it for my players:
https://imgur.com/a/YLcw3YB
by JohanR
Tue 31 Aug 2021, 15:11
Forum: General
Topic: Ghost damaging necromancy spell
Replies: 3
Views: 205

Re: Ghost damaging necromancy spell

Ah, yes you are right, it is a ritual, and would not work anyways.. I guess, as now when I read up on it, it only works on "restless undead" and it is likley that ghosts do not fall into this category.
by JohanR
Tue 31 Aug 2021, 13:21
Forum: General
Topic: Ghost damaging necromancy spell
Replies: 3
Views: 205

Re: Ghost damaging necromancy spell

Well if you meet a Ghost, you could always use "Raise the Dead" to take control over it. If you know anything a ghost is vulnerable to (not naming anything to avoid any spoilers), you could now perhaps easily kill it with that? Or if you manage to figure this out then perhaps you would not even need...