Search found 57 matches

by JohanR
Thu 29 Sep 2022, 17:23
Forum: General
Topic: Priest/Monk-Build & Blessings
Replies: 3
Views: 68

Re: Priest/Monk-Build & Blessings

"Blessed weapon"? What is it supposed to do? With rank 2 in Path of Healing, you can at least chance cast "Bind Magic" at Power Level 1, +2 extra Power Levels to bind magic forever + lets say "Banish Demon" or "Purge Undead" at Power Level 2. "You cast th...
by JohanR
Sun 25 Sep 2022, 20:25
Forum: GM Only
Topic: Feedback to monsters, strongholds and artifacts needed!
Replies: 7
Views: 457

Re: Feedback to monsters, strongholds and artifacts needed!

I will just call this a "Minor False Hydra" for now, and add that a major one can be a more complete adventure site, spanning several sessions. And I will likley add some of the other stuff. Thank you. I have now added an example of a more modular approach to the files (see the PC_ModularE...
by JohanR
Fri 02 Sep 2022, 19:45
Forum: GM Only
Topic: Feedback to monsters, strongholds and artifacts needed!
Replies: 7
Views: 457

Re: Feedback to monsters, strongholds and artifacts needed!

Oh, I missed your comment about crafting. My goal is to try to make things more modular. Perhaps as two releases, one first to get things out, and then a second, more in modular-parts? There are currently a lot of "modules" that are a bit stuck into one another and I will try to separate t...
by JohanR
Fri 02 Sep 2022, 19:21
Forum: GM Only
Topic: Feedback to monsters, strongholds and artifacts needed!
Replies: 7
Views: 457

Re: Feedback to monsters, strongholds and artifacts needed!

Awesome! This is really great feedback! Implemented most of your requests for changes straight away! Undead Ichor - I'll gladly add it, but any ideas to what it does? Numbing Scream - about targeting Agility. This was mostly so that not all encounters are the same? Giving some love to Sleight of Ha...
by JohanR
Fri 26 Aug 2022, 13:24
Forum: GM Only
Topic: Feedback to monsters, strongholds and artifacts needed!
Replies: 7
Views: 457

Feedback to monsters, strongholds and artifacts needed!

I'm currently rewriting Reforged Power. I have split it into one booklet for the Players and one for the Gamemaster. And here are some proposed rules for Strongholds, Monsters and also some Artifacts: https://1drv.ms/u/s!ArQCBq2tG7xajSMwdm-zWExr1Kkq?e=UqHEt2 This is far from all changes, but I thoug...
by JohanR
Sat 30 Jul 2022, 23:00
Forum: Swedish Corner
Topic: Många timmars velande
Replies: 2
Views: 143

Re: Många timmars velande

Några tips: - Om ett tärningsslag inte har en konsekvens av misslyckande, så gör inget tärningsslag. Exempelvis, slå inget slag för speja, bara för att någon gör det. Snarare, hmm.. det blir ett överfall längs vägen, först innan det sker, be då om ett slag, lyckas de, så ser de det i tid, osv. - Det...
by JohanR
Wed 27 Jul 2022, 00:09
Forum: GM Only
Topic: XP for Skills
Replies: 9
Views: 288

Re: XP for Skills

Simplest possible example would be that 0 dice have 0% chanse of success, 1 positive + 1 negative would be 1/6 (6/36) chance of a success on the positive die and a 1/36 chance of rolling 6s on both dice, taking out one another. So 5/36 chance of success (~14% success rate, not far from the ~17% of j...
by JohanR
Mon 25 Jul 2022, 23:13
Forum: GM Only
Topic: XP for Skills
Replies: 9
Views: 288

Re: XP for Skills

Skill dice don't have banes so they can't hurt you But d6s and d8s from talents are added to your ”skill dice” pool when available though, so they also have no effect on a 1. Not having skill dice makes penalty dice turn into negative dice and negative dice are quite bad.. Negative dice are often l...
by JohanR
Mon 25 Jul 2022, 22:54
Forum: General
Topic: Elven Nature Magic
Replies: 4
Views: 219

Re: Elven Nature Magic

If you do really want druidic nature magic, and do not mind homebrew material, you might be inspired by that path in Reforged Power (googlable), no need to pay. It was in turn partially inspired by ”path of the tree” by Klas Bas (https://forum.frialigan.se/viewtopic.php?f=80&t=4440)
by JohanR
Tue 21 Jun 2022, 20:43
Forum: GM Only
Topic: Book of Beasts - dissonance with other Published materials?
Replies: 8
Views: 636

Re: Book of Beasts - dissonance with other Published materials?

Will-o’-the-wisp lights, as written, would be rare and valuable magical light in villages for the riches. It however again moves away from the low-magic feeling a bit. And once defeated they just stay as benevolent lights? Where is the nightmare stuff? :P At least something like "their dying li...