Search found 14 matches

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by bayne
Sun 24 Jul 2022, 17:55
Forum: General
Topic: Initiative questions
Replies: 2
Views: 135

Re: Initiative questions

Thanks!
by bayne
Sun 24 Jul 2022, 16:37
Forum: General
Topic: Initiative questions
Replies: 2
Views: 135

Initiative questions

Hey all good morning.

So for Initiative we draw cards. If there are more than 10 combatants can there be ties? Right now I have it setup so there cannot be ties but I thought I would ask for clarification before I code the rest. Thanks!
by bayne
Mon 04 Jul 2022, 22:41
Forum: Referees Only
Topic: Pushing Rolls
Replies: 3
Views: 208

Re: Pushing Rolls

OK thank you. I think we are having a major error in the way of thinking about this. How are you supposed to apply the machine gunner specialty to a heavy weapons roll?

Lets says his str is a B and heavy Weapons is also a B rating?
by bayne
Mon 04 Jul 2022, 22:10
Forum: Referees Only
Topic: Pushing Rolls
Replies: 3
Views: 208

Pushing Rolls

Hey guys I asked this on reddit too but when you push a roll do you include your specialty bonus?
by bayne
Mon 28 Dec 2020, 03:29
Forum: General
Topic: Ranged Combat cheat sheet
Replies: 8
Views: 2379

Re: Ranged Combat cheat sheet

Only comment is grenades use AGL. See pitcher specialty.

Edit: Although after a second look pitcher does not exist for any subtype
by bayne
Tue 22 Dec 2020, 21:02
Forum: General
Topic: Ammo Dice...why?
Replies: 382
Views: 65185

Re: Ammo Dice...why?

If all ammo dice are removed (because even the lowest ammo die shows a number higher than the number of bullets left in the magazine), the attack still happens, and the magazine is emptied. This mean that if you have only one bullet in your magazine and the ammo dice shows any number above, it is r...
by bayne
Sun 20 Dec 2020, 02:05
Forum: General
Topic: What are machineguns? The game knows but refuses to admit it.
Replies: 60
Views: 10964

Re: What are machineguns? The game knows but refuses to admit it.

OK the handbook says Hand grenades follow the same rules as other heavy weapons, with these exceptions: None of those exceptions say use range combat. The previous page says only mounted weapons use AGL. Others use STR. What did I miss this time haha.
by bayne
Sun 20 Dec 2020, 00:58
Forum: General
Topic: Armor Pen on vehicles and Small Arms
Replies: 27
Views: 5308

Re: Armor Pen on vehicles and Small Arms

Oh gosh I feel like Duh! Thanks for explaining this.
by bayne
Sun 20 Dec 2020, 00:48
Forum: General
Topic: Armor Pen on vehicles and Small Arms
Replies: 27
Views: 5308

Re: Armor Pen on vehicles and Small Arms

I am trying to figure out how you get to 5. 2 base plus 4 successes is 6 damage? That is assuming an AA on your skills.
by bayne
Sun 20 Dec 2020, 00:21
Forum: General
Topic: Armor Pen on vehicles and Small Arms
Replies: 27
Views: 5308

Re: Armor Pen on vehicles and Small Arms

You mean the max damage a LMG can roll is 8.. .2 for base damage and 1 for each Ammo dice.. so potentially 8.. very very unlikely as you stated though.. But yeah, we will see whats coming. I actually miscalculated, sorry, the max damage for an LMG is 5: Weapon damage 2 + 1 for each extra stunt = 5....
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