I have not yet, but here's my thoughts off the dome: Rolls are prone to failure, and it's best not to make very many of them- especially if you've got no choice beyond succeed or die. So, no to rolling MOVE every round. Perhaps only if they try the Move action twice. 1-handed weapons only. The other...
Who should I credit if I put it in the document? Thanks! No need to credit, I appreciate it though. Know what I just did? So, I'm using your rules, but I've reduced the speed of all sailing boats' REACHING & DOWNWIND speeds by 1. Then I've increased the rowing speed of canoes and rowing boats by 1....
Now available at DriveThruRPG: https://www.drivethrurpg.com/m/product/348612 Cool, very nice, thank you! Purchased! What do you think about river travel? I've got a party using a Rowboat to transport a load of barrels downriver. Seems like if they chose the Drift action, the river would take them 1...
One member of my party, a peddler of extreme capitalistic inclinations, has decided to kick it with Yawim and go into business with him, in an attempt to use his fantastic brew to establish robust trade-routes throughout the Forbidden Lands, now that the Blood Mist has lifted. So I made some rules f...
ANIMAL HANDLING skill states: Using ANIMAL HANDLING, you can attempt to command a tame animal to do your bidding. The actions you want it to perform must be simple and within the framework of the animal’s normal behavior. The GM decides what is reasonable. An attempt to do this takes at least a few ...
Oh I have so many. I'd call them more homebrew modifications/add-ons to the system. Here's my Hirelings/Followers/Cohorts and Loyalty/Morale rules. https://forbiddenlandsopentable.obsidianportal.com/wikis/hirelings-followers-and-cohorts I've got rules for buying & selling in different kinds of marke...
I just didn't understand how their rep for doing something in town X could benefit them once they travelled 20 hexes to town Y, especially if they made a beeline for it. It's harder to justify from a "simulationist" rather than a "narrativist" standpoint. The narrativist in me says, it's just a mec...