there is a foundry module as a paid add on. I think that FL are missing a trick here - especially on KS releases. I know FL are deep in with the Alchemy guys (just look at the new look website and how close to Alchemy it is) and thats fine, but I think if FL are going to offer VTT modules as part of...
So I have pre ordered the box set & downloaded the pdfs - all good so far, but as I also have the foundryvtt modules from the KS will there also be an official Foundry module coming out any time soon?
I would suggest looking at your local equivalent of Ordnance Survey maps of your chosen area. Ordnance Survey is the UK's Maping service - you want a map of an area in the UK, they are your guys :D I am looking to run a game set in the UK, and have been looking at OS maps, but I am not sure yet how...
if he gains 3 damage, but survives the fight with broken fingers, my assumption is he is out of the fight, and to all intents and purposes out of that session, but if he returns later as a recurring bad guy, he could be healed?
Late to the party, but there is mention of a van in the Walkers in the woods section of the starting scene, and it makes an assumption that the PC's can drive through the walkers on the road if the Pc's mess up. thats fine, but nowhere in the preceding text or setup for the adventure does it mention...
re. movement per turn and stealth etc.: TWD only really uses rounds in combat. I would imagine you could simply have one Stealth roll to see how things go… do they manage to approach undetected or not (vs. one every increment). yeah I see how that would work - can you make it to the tent, or are yo...
Hi all, so i am preparing to start running the starter box campaign for TWDU, and I have a few questions: - what is the map orientation for the orange tent map, and where do you start your PC's? looking at it I am working on the assumptions that the maps are all landscape orientation (rather than po...
Hi all, just upgraded to v11 of foundry - get the following errors: The module "fbl-bitter-reach" contains dependencies using "name" which is deprecated in favor of "id" The module "fbl-bitter-reach" contains "dependencies" which is deprecated in fav...
HI all, I have recently pulled down Foundry V11 to have a tinker, it appears that bladerunner is not compatible with V11 - the error states v10 or older is supported. to you have a plan for updates to the foundry game system and modules to be v11 compatible? (I will be posting in other game boards h...