Search found 57 matches

by BlissRage
Fri 09 Apr 2021, 22:27
Forum: General
Topic: Rule Questions: non-durable, insect wings, and shake it off
Replies: 1
Views: 10

Rule Questions: non-durable, insect wings, and shake it off

Do non-durable items fall apart after roll to use them even if the roll did not succeed? (i.e. your scrap armor fails to protect you but falls apart from the impact of weapon) The buzzing effect of INSECT WINGS mutation: what is the range? Can the player choose what targets within that range to atta...
by BlissRage
Thu 25 Mar 2021, 23:59
Forum: General
Topic: Sector Generator for Roll20
Replies: 2
Views: 328

Re: Sector Generator for Roll20

Cool, glad to hear it!

And if you ever want to flavor it your own way, you can head to perchance and grab a copy of mine posted there and edit . . .
by BlissRage
Mon 15 Mar 2021, 23:56
Forum: General
Topic: Mutant Power When Broken
Replies: 3
Views: 126

Re: Mutant Power When Broken

Yep bend or break rule with everyone buying in and it's because it fits and is cool jams :-D
by BlissRage
Sun 14 Mar 2021, 20:32
Forum: General
Topic: Mutant Power When Broken
Replies: 3
Views: 126

Mutant Power When Broken

We had broken mutant whose critical injury was healed, but the Back Up roll had not been made and was not allowed since time had not passed and other PC in separate cage. Question was if they could use mutation while broken. I said yes because even though in combat they could only do a maneuver and ...
by BlissRage
Thu 04 Mar 2021, 19:33
Forum: General
Topic: Assets/Token for MYZ
Replies: 5
Views: 358

Re: Assets/Token for MYZ

Awesome! Feel free to direct message anytime. Love to hear how games go and may have more assets. Good luck with game.
by BlissRage
Thu 04 Mar 2021, 05:01
Forum: General
Topic: Assets/Token for MYZ
Replies: 5
Views: 358

Re: Assets/Token for MYZ

Thank you. I am guilty of dashing them out quickly but better something than nothing is my motto LOL

I prepped MYZ Core entirely as a sandbox and its been awesome. Prep is an hour or so before game and its so much more relaxed and filled with fun than I expected
by BlissRage
Thu 04 Mar 2021, 00:02
Forum: General
Topic: Boss Types, Assemblies & Meta-gaming
Replies: 8
Views: 1327

Re: Boss Types, Assemblies & Meta-gaming

The only effect so far is the modifier to the project rolls. So we total up every bosses' attitude after any interaction designed to change their atttibute. So, let's say players are going for Zone Wrestling. Boss Krao doesn't like violence and has negative attitute (-1). Boss Berke can see the bene...
by BlissRage
Wed 03 Mar 2021, 07:41
Forum: General
Topic: Sector Generator for Roll20
Replies: 2
Views: 328

Sector Generator for Roll20

My sector generator script is now in the Roll20 API script library. I use it to generate all of my sectors (with extremely tiny tweaks, usually to place particular mood or custom rules about scrap), except for special sectors and settlements. Instructions here (enjoy): https://www.smokeraven.com/mut...
by BlissRage
Wed 03 Mar 2021, 07:39
Forum: General
Topic: INTIMIDATE Question
Replies: 2
Views: 138

Re: INTIMIDATE Question

Thank you sir. Player's argument was interesting and sort of logical, but I said it was likely correct.
by BlissRage
Wed 03 Mar 2021, 07:37
Forum: General
Topic: Boss Types, Assemblies & Meta-gaming
Replies: 8
Views: 1327

Re: Boss Types, Assemblies & Meta-gaming

In my campaign, we have five bosses . . . one is a player. So we get lots of politics. However, the projects are determined by the players period. They choose what they want to pursue and expend energy on. Each time a new project is started though, each of the other four bosses has a disposition tow...