Search found 289 matches

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by Harlath
Sat 17 Sep 2022, 18:12
Forum: General
Topic: Magical success on Travel rolls
Replies: 6
Views: 197

Re: Magical success on Travel rolls

Oh, was the question how to mechanically implement it? I thought they were asking what it would mean in the fiction. I think it was more mechanically focused, based on this: "How would you rule him getting magical successes on things like marching tests or rolling to reduce fatigue at the end ...
by Harlath
Sat 17 Sep 2022, 18:11
Forum: General
Topic: Marching Test Clarification
Replies: 3
Views: 123

Re: Marching Test Clarification

Easy to miss things or misunderstand! Glad to have helped. :)
by Harlath
Fri 16 Sep 2022, 23:13
Forum: General
Topic: Magical success on Travel rolls
Replies: 6
Views: 197

Re: Magical success on Travel rolls

I normally treat a magical result as at least an extra 6, adjusting for circumstances. And magic can frequently achieve what even a great success or better can't. Legolas accurately counting and describing Eomer and his companions even at a great distance is a good example, or Legolas walking on sno...
by Harlath
Fri 16 Sep 2022, 23:11
Forum: General
Topic: Marching Test Clarification
Replies: 3
Views: 123

Re: Marching Test Clarification

It means that if you're 3 hexes away and produce a Marching Test result where you move 3 or more hexes the journey is over! Don't roll for a final event. :)

The Marching Test is the travel roll the guide does to determine how many hexes you move.
by Harlath
Fri 09 Sep 2022, 13:20
Forum: General
Topic: Shadow Scar vs Madness/ Flaws
Replies: 6
Views: 142

Re: Shadow Scar vs Madness/ Flaws

I find people are willing to wear a bout of madness or two, as it resets your Shadow all the way down to 0 rather than making your next danger point come that little bit sooner due to the permanent Shadow point. Some players would rather carry a flaw than feel the need to spend AP on removing a Shad...
by Harlath
Tue 06 Sep 2022, 23:22
Forum: Loremaster's Only
Topic: Useful Item query
Replies: 5
Views: 225

Re: Useful Item query

I'd let them have it. Compasses present fairly early historically, not long after the Battle of Hastings and Tolkien had that as a tech level for Rohan. Hobbits considerably more advanced than that and dwarves may well be for appropriate items too. And if a compass doesn't work for you (as I don't t...
by Harlath
Sat 03 Sep 2022, 00:18
Forum: General
Topic: Will we see a campaign like The Darkening of Mirkwood?
Replies: 5
Views: 437

Re: Will we see a campaign like The Darkening of Mirkwood?

That sounds good. I also hope they announce some new TOR2e stuff soon! In the meantime, how hard is it to adapt TOR1e to TOR2e? I know journey is a bit different. Also some of the notation for adversaries seems different. Shouldn't be too hard though, right? I haven't played through the 1e stuff ye...
by Harlath
Wed 31 Aug 2022, 22:46
Forum: General
Topic: "Time limit" in Council
Replies: 6
Views: 388

Re: "Time limit" in Council

That seems like a better way to do councils. It fixes the probability problem and also makes for less dice rolling. Rolling 9 times is a bit excessive. (plus the other rolls before that!). Thanks It's a great change, agreed. I had adopted a similar approach as standard but nice to see it given an o...
by Harlath
Wed 31 Aug 2022, 17:28
Forum: General
Topic: "Time limit" in Council
Replies: 6
Views: 388

Re: "Time limit" in Council

What's the new revised rule then? Is it in the errata? Thanks It is in the Ruins of the Lost Realm, and is an alternate rule rather than errata. This is presumably why it doesn't appear in the errata pdf. That said, the errata's maths makes much more sense. It essentially separates out "Attemp...
by Harlath
Sat 27 Aug 2022, 18:47
Forum: Loremaster's Only
Topic: Increasing Attributes
Replies: 4
Views: 192

Re: Increasing Attributes

Whoops, I do mean dour handed there. :)
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