Search found 51 matches

by Spat
Sat 16 Oct 2021, 21:11
Forum: GM Only
Topic: Is it possible to use Berserker several times in a combat ?
Replies: 7
Views: 109

Re: Is it possible to use Berserker several times in a combat ?

That's not what I meant. I don't feel going Berserk after having been broken, gone berserk, and broken again is very realistic and immersive. I feel it is a rule side effect I am not interested in, neither am I interested by the rule side effect consequence to see the character killed. Thank you for...
by Spat
Sat 16 Oct 2021, 11:07
Forum: GM Only
Topic: Is it possible to use Berserker several times in a combat ?
Replies: 7
Views: 109

Re: Is it possible to use Berserker several times in a combat ?

Well, my goal is neither to kill the PC, neither to see him build an over potent combo.
So I will limit it to 1 Berserker until he can have a rest.
by Spat
Fri 15 Oct 2021, 12:54
Forum: GM Only
Topic: Is it possible to use Berserker several times in a combat ?
Replies: 7
Views: 109

Is it possible to use Berserker several times in a combat ?

Hello, let's imagine a Character with Berserker and Unbreakable Talents. If this PC is broken a first time in the combat, he uses Berserker to keep fighting. Then he is broken a 2nd time, I assume Berserker stops, he then uses Unbreakable to keep fighting, without being Berserk. He could also be hea...
by Spat
Wed 13 Oct 2021, 08:38
Forum: Ruins of Symbaroum (5E OGL)
Topic: Corruption Rules
Replies: 15
Views: 467

Re: Corruption Rules

Characters having rituals at their disposal to get rid of permanent corruption just brings us back to a sort of "Spell Slot" system. They can cast a certain amount of spells before having to long rest and cast rituals, and then back to business. So I think you are right to imagine something that lim...
by Spat
Thu 07 Oct 2021, 09:12
Forum: GM Only
Topic: Can I use shield to block arrows?
Replies: 3
Views: 127

Re: Can I use shield to block arrows?

Player's Handbook p.98 PARRY: Fast reactive action. To be able to PARRY a ranged attack, you must either have a shield or a weapon with the PARRYING feature and at least rank 2 in the talent for the relevant weapon type. <> Hello Fenhorn, just to be sure I understand well, we are talking about Gene...
by Spat
Mon 04 Oct 2021, 08:21
Forum: General
Topic: Dual Weapons
Replies: 5
Views: 380

Dual Weapons

Hello
I haven't seen a rule for Dual wielding, while it is a legitimate and classical demand from players.
This is quite a miss.
Does anyone has seem a rule somewhere in TOR 1e ? I hope the designers will publish an errata someday !
by Spat
Sun 03 Oct 2021, 21:48
Forum: Ruins of Symbaroum (5E OGL)
Topic: Alpha Feedback - Player's Guide Section 5 Resources
Replies: 26
Views: 1017

Re: Alpha Feedback - Player's Guide Section 5 Resources

SaintVidar, I'm trying to confirm this information and not finding it in the SRD. Can you shoot me a reference, even if it is non-SRD? I think Saint Vidar has mixed this up with spells requiring concentration : "You can end concentration at any time (no action required)." PHB p.203. As Spirit Walk ...
by Spat
Fri 01 Oct 2021, 19:22
Forum: General
Topic: Proof reading the new materials?
Replies: 51
Views: 1896

Re: Proof reading the new materials?

page 17, Who Rolls : "except when when something involves everyone in the group." I've just finished checking Ruins of Symbaroum Alpha which was with many errors, and I open the pdf of TOR 2E and find this after a few minutes. I hope this is the only only one (I am not making a typo, I am scared I w...
by Spat
Thu 30 Sep 2021, 13:22
Forum: Ruins of Symbaroum (5E OGL)
Topic: Alpha Feedback - Gamemaster's Guide
Replies: 13
Views: 527

Re: Alpha Feedback - Gamemaster's Guide

I know I am out of schedule, but I finished the Gamemaster's and found more errors. So I post them anyway, as it should be corrected one day or another : p.153, Stage of Ceremonies and Area of Effect : it is spoken several times of 4 different stages, but I didn’t find what are these stages exactly....
by Spat
Wed 29 Sep 2021, 11:49
Forum: Ruins of Symbaroum (5E OGL)
Topic: Concerns about the Player's Guide
Replies: 10
Views: 367

Re: Concerns about the Player's Guide

Well I agree with you, I was disappointed by the Player's, while the work is better for the Gamemaster's. But the Gamemaster's content is for a big part generic , not system depending, and they could use what is mature from Symbaroum. As one of the other participant in the forum said, it might be to...