Search found 58 matches

by Gebohq
Mon 06 Jan 2020, 19:54
Forum: GM Only
Topic: CoTG in one 5 hours session - possible?
Replies: 3
Views: 118

Re: CoTG in one 5 hours session - possible?

I feel the intent is for it to be played in a single session, and while the length of a session can be variable, I'd think 4-6 hours would be reasonable length of time considered for a game night. With that said, both times I've experienced this game (once as a player, and once as a GM), the third a...
by Gebohq
Mon 30 Dec 2019, 06:03
Forum: GM Only
Topic: Space Trucker Campaign Ideas
Replies: 13
Views: 367

Re: Space Trucker Campaign Ideas

Also, as with any campaign, I think it's personally important to highlight the "alien" aspect. Maybe that just means the titular xenomorph features in the campaign in some fashion, but it may also mean: "Alien" (foreign) people to the players: dealing with varying groups and individuals with starkly...
by Gebohq
Mon 30 Dec 2019, 04:51
Forum: GM Only
Topic: Space Trucker Campaign Ideas
Replies: 13
Views: 367

Re: Space Trucker Campaign Ideas

My gut feel is that the general arc of campaigns would follow like so: Colonial Marines : Actively seeking out/traveling to where threats are. Ex. sent to battle sites, tracking 'outlaws', recon. (Exception: if they're stationed at a post, then it may be like the Colonists). War is the obvious campa...
by Gebohq
Tue 17 Dec 2019, 00:21
Forum: GM Only
Topic: What is a Zone?
Replies: 15
Views: 447

Re: What is a Zone?

To be fair, I do think the maps provided for Hope's Last Day and Chariot of the Gods are not the most clear, though in my case, it's largely figuring out which stairs match up to where, not zone boundaries. I understand the desire to have it feel like a map the characters might see, but the map we s...
by Gebohq
Mon 16 Dec 2019, 23:30
Forum: GM Only
Topic: What is a Zone?
Replies: 15
Views: 447

Re: What is a Zone?

On the items, yes. There are a lot of useful items to be found. And space restrictions did mean we had to combine a number of individual room finds able into one general table. But in play this isn’t a problem. Players don’t trawl the place looking for every single item like a video game, and even ...
by Gebohq
Fri 06 Dec 2019, 00:50
Forum: GM Only
Topic: Stellar type data - real world - near stars
Replies: 8
Views: 201

Re: Stellar type data - real world - near stars

There may be stuff in this thread that is helpful as well!

viewtopic.php?f=103&t=5338
by Gebohq
Fri 06 Dec 2019, 00:43
Forum: GM Only
Topic: Starship regular maintenance seems like overkill
Replies: 3
Views: 171

Re: Starship regular maintenance seems like overkill

I like it, though I do agree that every week is too often, given the results possible*. I think an easy fix would be "roll a d6 every time a check is called, and on a 6, roll for the table" in conjunction with extending the time table to every month instead of every week. Or perhaps the checks don't...
by Gebohq
Wed 04 Dec 2019, 23:05
Forum: GM Only
Topic: Playing Aliens
Replies: 3
Views: 365

Re: Playing Aliens

Good to know! Still, if there were any challenges/concerns/things to consider, I'd be interested to hear them. :)
by Gebohq
Wed 27 Nov 2019, 06:03
Forum: General
Topic: Making Kids... KIDS...
Replies: 23
Views: 923

Re: Making Kids... KIDS...

I do generally think it'd have made more sense to make "kids" a special case type character, like synthetics, and instead of dumping what's currently the "kid" class now, replace it with something like "lowlife" -- a convict, outcast, or otherwise forsaken person who lives only to survive. Their inn...
by Gebohq
Mon 25 Nov 2019, 05:41
Forum: GM Only
Topic: DIY: Alien Creatures
Replies: 10
Views: 597

Re: DIY: Alien Creatures

Always interesting to see what other alien wildlife there might be that we think would fit the Alien universe. I considered an idea myself here: https://forum.frialigan.se/viewtopic.php?f=99&t=5255&start=10#p40244 And to call it out specifically here: C-Ks "Common-kinds" or "comp-killers" (usually r...
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