Search found 5 matches

by Kayne
Sun 30 Aug 2020, 00:29
Forum: General
Topic: Boring long travels between locations
Replies: 18
Views: 6160

Boring long travels between locations

Hello :) Today we had a session and during our 4h meeting, almost half of time was travelling from point A to point B with nothing particulary interesting happening. How much can you expect when you travel the route you already traveled few days ago? It was about 15 hexes, which took about 4,5 days ...
by Kayne
Thu 05 Dec 2019, 22:18
Forum: General
Topic: Dealing w/ Lethality
Replies: 36
Views: 10150

Re: Dealing w/ Lethality

Thank you all for your replies in this thread. Really it helped a lot. And to @Alucard89: I know why this character was created this way and I know that player just love to be tank, take everything on his body and armor and then in few simple slashes kill everything around. It's his thing. He loves ...
by Kayne
Tue 26 Nov 2019, 15:00
Forum: General
Topic: Dealing w/ Lethality
Replies: 36
Views: 10150

Re: Dealing w/ Lethality

Thanks for response, Fenhorn! The NPC are trying to take out other PCs first, the more intelligent the better picks they do (like for example, take down minstrel first, archers later and the tank in the end) but usually this Orc takes down one or two enemies per turn and runs through battlefield, so...
by Kayne
Tue 26 Nov 2019, 11:27
Forum: General
Topic: Dealing w/ Lethality
Replies: 36
Views: 10150

Re: Dealing w/ Lethality

Actually I have completely different experience. FL is (almost) not deadly at all. It's very difficult to kill player characters. For example I have one player which created Orc with 6 Strength and profession Fighter. The Unbreakable trait from Orc and Berserker general trait makes this character un...
by Kayne
Wed 17 Jul 2019, 10:43
Forum: General
Topic: The Nekhaka Scepter wielder definition
Replies: 2
Views: 1808

The Nekhaka Scepter wielder definition

Hello everybody! This is my first post here and I'm GM in my group of 4 players. We have a blast with this system just after 4 long sessions. The story we create is great and system is very supportive. However the rules are sometimes really hard to understand especially if rules are scattered throug...