I‘d like to add, that in The One Ring starting heroes feel way more capable than in Merp. Sure you don’t have spell lists, but all culture have unique abilities, that quite often substitute for spells, which were the go-to rule for special abilities back in the day. Interesting, my players thought ...
Symbolism includes the Protective Runes power, so pretty sure Protective Symbol is the physical component of that power, as per page 83 (and the Symbolism rules on p. 76)
MERP, if I remember rightly, was based on Role Master, which kinda had its roots in D&D but was more percentile based. (We played a MERP campaign for around 3 years way back in the old days...) The 5E version would probably be more familiar to you, but 5E is VERY different to AD&D (which wou...
Armour has a chance to reduce damage, but this seems to apply to the Duel and Brawl rules. i.e. fights against the living. Fighting the dead has its own system, and even points out what to do when it happens while you're already in a Brawl or Duel, and suffering a Walker Attack has very specific res...
Its a pretty light set of rules - the Endure Skill covers hunger, cold, poison and disease, so its not much of a stretch to chuck heat and radiation in there. I'd probably just apply these as needing a successful Skill check at set intervals, with the Difficulty increasing. So, taking suffocation - ...
I think some of the issues you're having is because of how abstract the Swarm combat system is, its Narrative not Tactical. I touched on some of this in the earlier thread about the -1 modifier. P.76 has a box talking about multiple Threat Levels. It largely depends how the PCs can interact with eac...
I really don't understand what does that "For every attack the swarm makes, Swarm Threat is calculated with a –1 modifier"... From where I see, there are three ways to read this sentence: - Reduce Swarm Size in 1, as some zombies die while trying to bite or block you, even if you fail you...
Ok...so I didn't take the suggested "Create yourself as the solo NPC" route, cos frankly, I almost went feral without a Broadband connection for three days, so surviving a Zombie Apocalypse just wouldn't be happening... For context, only Solo rpgs I've tried so far are Starforged (the sci-...